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NURAK: Nethack's Ugliness Removed, Awesomeness Kept. Nurak is intended to be a complete rewrite of nethack, modifying features as I see fit, in python.
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Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
...It is a multi-user dungeon crawler (like countless text-based MUDs out there) with ASCII graphics (nethack, Angband, etc) and the persistent world and storyline of a modern MMORPG. It is terminal-based and written in C++ and Python.
FiftyTwo is a collection of card games for the OLPC XO laptop specifically, though because it is written in Python, it should run on other platforms as well. For more details, see http://wiki.laptop.org/go/Games/FiftyTwo
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Tabula Rasa is a NWN2 template module that can be used for the creation of Persistent Worlds. It is intended to provide a consistent set of Role-Playing mechanisms such that multiple servers who use this template can be linked to form a larger environment
Gearborne is a futuristic, first-person real-time strategy game. Control your vehicles from the Command Module or jump into the fight by directly controlling your robots.
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.
CarDriver is an educational Virtual Environment for safer driving. It is a game written in Python and Panda3D where you are the driver of a car and have to care about the traffic rules. It uses the Open Dynamics Engine (ODE) for the physical simulation.
Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
This is an on-line multi player card game based on a popular South-American game called "Truco". It is written in Python/GTK and is intended to be multi-platform.
An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv