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An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
Truquillo Argentino es un juego de naipes con baraja española.
En principio será implementado en Python bajo ncurses, y posteriormente quizá migrado a C++.
A small program in python developed to simulate poker bankroll growth over time depending on money and risk management strategies used. No GUI, user must edit parameters in source file. Outputs to .csv format.
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.
NDSHB Hive allows users to download home brew applications from a centralized repository to the Nintendo DS. DLDI patching, if required, is performed as the file is saved to flash media. Kiosk mode is available for non-writable media.
A cross-platform emulators frontend with ROMs database support.
Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface.
It's still on a very early stage of development, and most of the features are not implemented yet.
The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
A mod for Civilization IV: Beyond the Sword
Probably Improved Gameplay Mod is a full featured mod for BtS with only careful gameplay adjustments and minor content additions.
Relaxing game, simulating fishing process.
The goal is highly realistic (photo-like) vizualisation.
Fully simulated physical world, including rod, fishes, water, streams, weeds, bottom relief, plants, etc
Pyhton-based fish AI for each type