Showing 159 open source projects for "visual studio code"

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  • 1
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
    Downloads: 0 This Week
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  • 2
    This is a Visual Game Editor built to support editing of biowares award winning games. Starting with DA:O
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  • 3

    R.O.W.M.O.N's SourceForge

    The only place to get the finished project(s) of R.O.W.M.O.N!

    R.O.W.M.O.N - The Official Rule On With Minecraft Official Network's Code Page! This is the only place where you will be able to get our source code for our released programs! (Note: Most of our programs will be coded in Visual Basic 2010!)
    Downloads: 0 This Week
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  • 4

    NextRT

    A modern 3D App framework using OpenCL to render via raytracing

    Uses OpenTK/OpenCL/Cloo to render the 3D scene, allowing such features as RayTraced Shadows and Reflections - Includes AssImp integration to allow importing of many 3d file formats. Requires Windows 10/Visual Studio 2017 and a OpenCL compatible GPU.
    Downloads: 0 This Week
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  • 5
    This is the Open Source code base for the Legends Position Editor for the Legends PBeM game owned by Harlequin Games [ http://www.harlequingames.com ]
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  • 6
    vbWoW is an emulator for World Of Warcraft. The application is written in Visual Basic .NET using CodeDom for dynamic code compilation of scripts. Once completed this server will be able to handle many players online.
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  • 7
    AO Needs is an Open Source FREE 2D MMORPG, from the Argentum Online code, it has: guilds, magic, combat, animal taming, 21 skills, a huge world with towns and dungeons. Several races and professions. Client and server are distributed under Affero GPL v1.
    Downloads: 0 This Week
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  • 8

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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  • 9
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    ...This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans). The creation of good games relies on the easy of prototyping and creative exploration.
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