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Have you ever felt like the computer isn't playing fair? That it is cheating?
This game is here to show that you are absolutely right. Eviltris is a tetris
like game, where the computer actually cheats when selecting the next piece.
NeoenEngine NG (Next Generation) is the evolution of neoengine one,it's a different development from NeoEngine2, it's a direct inherits from NeoEngine one.
This is a Windows and a Python game based on the card game Screw (F#@$) The Dealer. The python version has a rotating dealer and the players attempt to guess the next card in the deck. The windows version is a basic first release with no frills. But it'
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Create Your Own Adventure is an interactive adventure in which the users themselves write the adventure. When the user reaches the end of the adventure, the user will be given the option to continue writing the next part of the adventure.
FlowFlowMania is a remake of the classical puzzle game Pipe Mania on Linux with GP2X compliance. As soon as the first version will be released, a poll will be organized to choose the next special pipe pieces and features to be implemented.
Yet another SUDOKU-Puzzle. Ported to J2ME for mobile phones with small displays (128x128) and slow processor. Supports different layers of difficulty and annotations. The next step should be a multiplayer version, with competitive solving via bluetooth.
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It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
T4C Next Generation is a project of a free MMORPG, with client / server, based on a Vircom game : T4C. Client is for Windows (Delphi) in 1024*768, windowed or full screen, and server is in C (for a lot of plateform).
G3tr1s is another open-source J2ME clon of Tetris. Fulfill a level quota to get to the next level. Game is finished when all levels have been passed, or a block reaches the top of the block-stock. Various statistics are recorded to hi-score tables.
This project aims to release an open source 3D engine for the next generation of MUD developers. The engine will be similar to Titan Quest/Diablo 2 in appearance and gameplay.
SoMiPla : SOme MIne PLAyer is a program that is planed to play any mine game. It looks on the screen and clicks to make killer scores ! It is Java based and is already able to play winmine. Other implementations of this game should come next.
A next-generation MUD created with C#. It aims to be easily extensible and completely generic, accomodating all games, medieval to fantasy. The OOP design allows easy development of the actual codebase, making powerful modifications a simpler task.
GoR Estimator allows Go (weiki, baduk) players in European tournaments to guess in advance how many EGF points they will gain or lose in their next go match, based on their own and their opponent's Go Rating Score, handicap...
ianout is a next generation 2d engine. Our goal is to create a modern engine that has strong modding support and works for linux and windows. It has support for the Fallout 2 graphic assets so I will be excellent to create post apocalyptic games with it.
TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library.
The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Oceanus is a free-form, next-generation single-player 3D RPG for the Windows (x32/x64) platform. Aspirations are set high, with reinvigorating the PC RPG scene with new, fresh concepts, gameplay and ideas as a primary goal.
KäseKästchen is a small game usually played on paper. To get a point you have to make the last line next to a box, so that this box is surrounded by colored lines. (For a full description see the documentation.)