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PikeMudlib is a project that aims to create a powerful MUDlib using the Pike programminglanguage. PikeMudlib allows for on-the-fly in-game development similiar to that offered by LPMuds.
This is a programminggame. It simulate fight beetween some programs. Each program is a group of five warriors. The goal is to kill all of the other groups.
Programs can be in ANY language that support network (socket) programming.
FaTBloG - Falling Tetriminoe Block Game is a Tetris-Clone written using the Java ProgrammingLanguage deployable as a standalone application or as a web service using Java Web Start.
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codeFight is a programminggame in which your robot battles other robots in both a real-time and turn-based fashion. Robots can be written in any language which supports console input/output.
Witch's Agenda is a 13 level, side scrolling platform game, where you play as a green, long-nosed Witch. It was programmed in an uncommon language called Blitz Basic.
Fully playable Java game demo illustrating basicgameprogramming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
JGorillas is a small game written in the Java(TM) programminglanguage, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
MLC (Multi-Platform Language for Calcs), is a new language for graphing calculators which is designed to replace BASIC as the on-calc gameprogramminglanguage. The project's goals are to ensure cross-platform compatibility and speedy execution.
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This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
QC++ is a code editor for QuakeC, the programminglanguage for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
Agothia is a free source Visual Basic made RPG (Role Playing Game) designed for online/offline, showing the extent of quality programming VB has to offer. Online capabilities will be added in the future! People are encouraged to help me any way possible!
The project wants to switch from classical objecting oriented programming towards mark up languageprogramming, where in order to develop and play a game, it\'s enough to describe how objects look and how they are allowed to interact.
TrivialJava is a client-server Trivia Q&A game using Java programminglanguage. It also adds an on-line chat system and a complete player monitoring through the server app.
A simple, hopefully small, fast running implementation of the card game Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programminglanguage.
A generic "Clue-like" game, assigned as the senior programming project at LMU. lmusleuth.sourceforge.net is also another groups project of the same game. Will have basic nertworking, graphics, and hopefully AI.
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programminglanguage.
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programminglanguage. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.