Showing 1558 open source projects for "python ai game"

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  • 1
    It is just a Chinese-Chess Game,using SDL Library. Its target is to be a full feature Chinese-Chess ,supporting Two player via internet ,One player vs computer with AI supported
    Downloads: 2 This Week
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  • 2
    Bomberbastards is a multiplayer bomberman clone with extended maps and lua scripting for AI players and custom game objects. Currently windows and linux are supported. SDL is used for the graphics.
    Downloads: 0 This Week
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  • 3
    CINAG is an UCI computer chess engine. This is a module which thinks about the game and try to find the best move for each position. Our goal is to create a quite strong opponent by using state of the art AI technics.
    Downloads: 0 This Week
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  • 4
    A robot wars variant. A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
    Downloads: 0 This Week
    Last Update:
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  • 5
    The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
    Downloads: 1 This Week
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  • 6
    A character generator/manager for the Imagine Role-Playing Game(tm). The home page for Imagine Role-Playing is www.role-playing.com
    Downloads: 0 This Week
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  • 7
    gl-Moku is a circles-and-crosses (gomoku) game, with a twist: the game board is the surface of a torus, and thus it folds upon itself. It uses OpenGL & SDL for graphics. TCP/IP internet play supported, and there is an AI to practise against.
    Downloads: 0 This Week
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  • 8
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 7 This Week
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  • 9
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 10
    A Ruby implementation of something RoboCode-like. Provides a game world in which AI(ish) bots can be pitted against each other. The world and the user-created bots are implemented in Ruby.
    Downloads: 0 This Week
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  • 11
    PyTank: This is a 3D Tank game in python! It also uses SWIG and is limited to Windows right now because of some dll's but it could work under Linux perhaps! Email me if you like it!
    Downloads: 0 This Week
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  • 12
    A generic "Clue-like" game, assigned as the senior programming project at LMU. lmusleuth.sourceforge.net is also another groups project of the same game. Will have basic nertworking, graphics, and hopefully AI.
    Downloads: 0 This Week
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  • 13
    Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
    Downloads: 3 This Week
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  • 14
    The goal of this project is to develop an implementation of the classic game "Bomberman" for PalmOS. Early emphasis is on developing the basic game features and controls. Long term goals include battle games with AI, and via IR and possibly bluetooth.
    Downloads: 0 This Week
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  • 15
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 16
    Skitter Tag is an addictive little game. Spaceships fly through a maze, trying to tag one another and find power-ups. Up to two humans can compete alongside computer opponents.
    Downloads: 0 This Week
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  • 17
    eCyberpunk is a Java version of the R Talsorian Games' Role playing system, Cyberpunk 2020 and it's supplements. Initially, the project will focus on GM aids, but may, in the future, be a full-blown game.
    Downloads: 0 This Week
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  • 18
    Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
    Downloads: 0 This Week
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  • 19
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 20
    A generic game engine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
    Downloads: 0 This Week
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  • 21
    This Checkers game features a POV raytraced checkerboard. It has all the things you'd expect: 2-person play, network play and multiple AI levels. The windows version is complete.
    Downloads: 0 This Week
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  • 22
    A mutiplayer scriptable game engine written in Common Lisp. Designed for experimenting with AI and scriptable control systems. The game is combination of a graphical nethack and space shooter.
    Downloads: 0 This Week
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  • 23
    Pyo pyo is a python/pygame falling blobs game, inspired by the Puyo Puyo series made by Compile. It isn't really playable yet, so cvs only now. See the homepage for more info.
    Downloads: 0 This Week
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  • 24
    The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
    Downloads: 0 This Week
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  • 25
    english: A Tic-Tac-Toe game in python with the idea of put the computer teatching his oponent how to win or don't lose the game with nice comments while he plays portugues: Um jogo do galo em python com a ideia de por o computador a ensinar o jogador
    Downloads: 0 This Week
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