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The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
A Joomla! CSM component to be used as corporation homepage user groups in the MMOPRG EVE-Online (www.eve-online.com) with EVE API integration, mining logs, charts, .... The component is fully native to Joomla! 1.5.
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The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
viiigine is an open source Final Fantasy VIII game engine. The main goal of this project is to redevelop game engine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.
A project to hone my C/C++ skills, modifying the source code for the pDiaspora server and client.
Original source can be found from the creator's website at http://www.nighsoft.com or his sourceforge account https://sourceforge.net/projects/pdiaspora
This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
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A 2D, Zelda-Style MMORPG made using the XtremeWorlds Engine. Because of the constant updating of this project, posting the source is impractical. Email us at: sprintersoft@yahoo.com for a copy of the source. Visit the engine website at: xtremeworlds.com
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
Jiso Game3 was a 2D isometric MMORPGproject (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
This is a 2D web-based, graphical, overhead MMORPG, programmed in PHP, and interacting with users with Javascript. Please visit the website if you would like to help, and contact any member of the development team to join the project.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
This project is rewrite of BeBot (http://bebot.shadow-realm.org), to a dedicated raidbot for the MMORPG Anarchy Online. It will be written in PHP5 and depend on MySql for datastorage.
The OpenSource Metaverse Project allows anyone to create and publish their own three dimensional virtual world, such as an MMORPG, a social virtual world, or a metaverse. New forums: http://manageddreams.com/osmpbb
Legendario AO is a project based on the original Argentum Online by morgolock (http://sourceforge.net/users/morgolock/).
Made in Visual Basic 6, provides all the features of others MMORPG like a combat system, magic system, +250 maps...
The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org