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ShowEQ or SEQ for short is a program designed to decode the EverQuest data stream and display that information on another computer running the Linux OS in real time. Our Forums are located at https://seq.sourceforge.net/forums/
Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
ATTENTION, THIS PROJECT HAS BEEN MOVED TO GITHUB (https://github.com/killoBillo/ArmoryRaider)
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ArmoryRaider is a calendar of events suitable for the planning of WOW Guild raids. It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/).
ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you...
The Cavalier Bot Toolkit is a toolkit for creating automated characters ("bots") for the MMORPG, Eternal Lands. It is based on a series of hooks and handlers, and is designed to be more maintainable, modular, and self-explanatory than the previous program
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The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
****THIS PROJECT IS NOW MAINTAINED ON BITBUCKET*** https://bitbucket.org/saintnicster/radar/ Program to supplement the MMORPG City of Heroes. Parses out a demofile and paints a 2D map of everything in the vicinity of the player.
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This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
This project [PoKéQuesT] is to create a Pokémon MMORPG. The Server itself is being written in PHP and free to download and modify, whereas the client is being written in C++ with a library so that it can be compiled for multiple OSes.
Jiso Game3 was a 2D isometric MMORPGproject (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
This is a 2D web-based, graphical, overhead MMORPG, programmed in PHP, and interacting with users with Javascript. Please visit the website if you would like to help, and contact any member of the development team to join the project.
Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
The OpenSource Metaverse Project allows anyone to create and publish their own three dimensional virtual world, such as an MMORPG, a social virtual world, or a metaverse. New forums: http://manageddreams.com/osmpbb
The Alexandria Project is a star-based MMORPG. Alexandria focuses on, "knowledge is power." Nearly everything within the game can be scripted, and the game itself is designed around the idea of a warring and chaotic society.
A decentralized MMORPG modelled after the world wide web such that anyone can host a world on his server and link it to other worlds in the web. It also differs from other such games because its focus is on puzzle-style quests instead of monster killing.
Projekt silnika gry MMORPG rozgrywanej poprzez przeglądarke, napisanej w php5 i mysql. Glowne zalozenia projektu to maksymalnie optymalny kod i latwa konfiguracja serwera gry.
Project of the web-based MMORPG game, written in php5 and mysql.
The goal of this project is to develop a room based massively multiplayer online role playing game. The intention is to have several versions of the client (text based / MUD, 2D, and 3D) interacting with a single server.