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An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
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"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
Alien Battle Game Engine is a modular style game engine that will be able to make games in various different genres. It is programmed in the Basic4GL programming language.
A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
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BehaviorSim is an educational tool which allows users to develop and exercise behavior-based applications by setting up entities, behaviors and other primitives without involving significant programming effort.
The goal of the game is to clear blocks (if programming) that will accumulate on the screen.
this is a game dedicated to my project manager (oldlastman), for the good advice about my programming style and for encouraging me to schedule for android.
Auto Quest will be a clone of Progress Quest with some more features, like choosing what stats you want to level and so on. Anyone that wants to help with planning / programming please contact me: AutoQuest@hotmail.com -also on msn if you prefer IM
Nereid - Monster moon of Neptune. Nereid is a turn based strategic card game based on the Kaxxt concept by programming superhero _Why. http://www.youtube.com/watch?v=I4U1vO-lMS0 --instructions-- Space to end turn, C for a new card
HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
Game of life is a c# lesson in object oriented programming. It provides places to write code which is Object Oriented and work on AI routines, Multi-threading and least importantly, fun.