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Flamebird is an IDE for the open source game development language Bennugd (http://bennugd.org/) and Fenix(http://fenix.divsite.net). Our aim is to integrate in a professional environment a powerfull code editor, a project management system and editors an
This is the Community Edition of a well known MMORPG creation software called RealmCrafter. This product allows with ease the creation of a Massively Multiplayer Online Role-Playing Game.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
UpNDown is a card game written in ELENA. You can play against up to three human players over LAN or Internet (need IP of your opponent). UpNDown is a sub project of ELENA ProgrammingLanguage
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College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programming language and freely available for commercial or non-commercial use.
Alien Battle Game Engine is a modular style game engine that will be able to make games in various different genres. It is programmed in the Basic4GL programminglanguage.
Homo-Topia is a game I made some years ago to better my programming skills. Now it's time to improve them again and thus Homo-topia 2. :) Please read : https://sourceforge.net/projects/homo-topia25/forums/forum/1101679/topic/3797176
Ada-engine, more commonly known as eAda, is a MMORPG engine, with which you can make your own game. It is created in Ada 2005, a fast, strongly typed programminglanguage... [continued at project homepage]
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A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
EasyeMud provides a server, graphical client and a set of tools for creating and administering graphical online multi user dungeon (MUD) type games. Game content and logic are written in scripts similar to the Basicprogramminglanguage.
Ascii Game Engine is a VB .Net library that make easier the work of programming a game "without graphics" (unicode/utf/ascii characters as graphics) In the future, and with some help, this engine will be a maker with ide.
Urban Shadow is a real-time RPG based on the classic game, Shadowrun. The game is being developed using the Python programminglanguage and the pyGame library.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programminglanguage.
Dedalus is a game for children and teenagers aged between 8 and 15 years. This game is intended to make them learn the basic concepts of structured programming languages, like conditions and loops.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
Basicgame of EL AHORCADO, the game where you try to guess the word hidden.
Is a pretty basic version for those who want to learn programming looking and analysing source code. The game only have two categories, feel free to add more. Enjoy!
MLC, or the Multi-Platform Language for Calculators, is an interpreted language meant to be programmed on many calculators. MLC is a powerful and fast alternative to programming games in BASIC.
This is a 2D strategic game, currently with a top down view perspective. The idea is to build a strong engine that can be later on used to quickly develop games. Development Features: - ProgrammingLanguage : C# - Uses OOP. - Uses SDL (Simple Direct Laye
CellSim (Game of Life) is a Conway's Game of Life clone programmed in Visual Basic. Net for the VITTA Programming Excellence Awards. Fully documented with nice features like variable grid sizes, saving/loading from an access database and much more.
This is a 1945 fighter game directed at educating students on writing C++ games. The project was done by a student of mine in my Introduction to Programming Concepts in C++ course.