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Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the sourcecode is being made available under a BSD license for anyone who might find it useful.
A set of windows DLLs (with sourcecode, assembly) designed to ease programming of RTS and RTS-GUI-compatible games in any programming lanugage. Includes procedures for resources, map and unit managment/movement/display. Designed to grow over time.
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Ethereal Realms, a concept chat and role play system that has acquired additional components such as social networking, galleries and message boards. The code borrows themes from Plenty of Fish, Elfwood/Gallery and the defunct WBS.
The aim of this learning project is to develop a 3D terrain editor and especially a garden one with a real time viewer. The challenge is to succeed to make the 3D engine and the GUI during 1 working month.
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A VB quiz like "who wants to be a millionaire" (Wer wird Millionär; Millionenshow) (but without jokers) in easy Visual Basic-code (only 4 commands). Ideal for VB-beginners. Mit Fragen zum Thema Computer. Fragevorschläge bitte in den "Feature Request
This project is a portage of LUA on GP2X.
It uses LUA sourcecode from 5.0 version and SDL toolkit from dev.gp2x.com
For more information see http://glua2x.memiks.info/
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
EggMUD is a MUD engine totally written in perl. It can be used as base for any MUD with no limits of expansion and customization. A lot of things are not implemented yet, but you can use EggMUD code to do the dirty work while you enjoy creation!
SWFotE is a SWR MUD derivative, featuring a new space system, introduction system, multiple class creation, 3 new classes, ship simulators, code created ships, missile launchers, new force system, copyover, and a whole slew of other customizations.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.