Showing 1841 open source projects for "unit-api"

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  • 1
    GameTop

    GameTop

    A highly configurable board game engine.

    ...The sandboxing of Luau makes a module secure to run. Only the C++ part can access the host filesystem. The Luau part accesses the C++ part through a set of predefined and secure API calls.
    Downloads: 0 This Week
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  • 2

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal using Allegro. The goal is to be an engine easy to learn and to understand. It is ideal for amateur and students. You can use it as it is or modify it.
    Downloads: 0 This Week
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  • 3
    belofte chess

    belofte chess

    A promising chess program

    A console/text based chess program with XBoard/CECP and UCI API, available on all major platforms. You may need a graphical chess interface to use it. Please refer to README.md in the files section for installation instructions. The last stable release is 2.2.0 and has been released on 13/04/2026. Belofte 0.2.0 till 0.9.20 (c/c++): Xboard 1 & 2 (CECP) - Linux/Unix/(Windows) Belofte 2.1.1 and up (c++11) : UCI and Xboard 2 - Linux/Windows/Mac/Android/...
    Downloads: 3 This Week
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  • 4

    ZxSim

    API (C#) for simulating certain aspects of a ZX spectrum for porting.

    Initially this project is a showcase of my abilities to write code using C# and DotNet libraries, along with Design Patterns and SOLID techniques. The project itself is a bunch of libraries that make porting Spectrum games easier using C#. Originally I would use a popular UI and write code emulating the Z80. However over time those UIs would come out of favour or not compile on a modern OS, so the first aim is portability. The current examples will use Godot to display and control the...
    Downloads: 0 This Week
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    Candy's Space Mysteries II

    With the helpfull nef, you have to rescue earthlike planets!

    During their recent spacetrip, Candy & Noopy get trapped into a giant wormhole! They made a long light trip and found a passage who leads to the Milky Way. They was searching for a place to land, they have found the Earth. Knowing that great cataclysms are menacing their homeplanet, Candy & Noopy said together: - "We must save the Earth!". Since some times, the star masses, combined with the magnetic-fields of this planet gave special powers to the spaceship: The one of...
    Downloads: 0 This Week
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  • 6
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    Matter.js is a flexible 2D rigid body physics engine written in JavaScript, designed for use in web applications to simulate real-world physical interactions within the browser. It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational...
    Downloads: 3 This Week
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  • 7
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
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  • 8
    This project's goal is to create a framework for creating rich, interactive role-playing games that is backed by the full power of the h2 java relational SQL database.
    Downloads: 0 This Week
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  • 9
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 2 This Week
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  • 10
    Steamless

    Steamless

    DRM remover of the SteamStub variants

    ...Steamless aims to be a single solution for unpacking all variants of the SteamStub DRM, ranging from the very first version to the most recently released. Steamless will remove the SteamStub DRM protection layer that is applied via the DRM tool from the Steamworks SDK. Steamless will never remove the Steamworks API integration. (via steam_api.dll/steam_api64.dll) Steamless will never include or distribute any emulator for the Steamworks API integration. Steamless will never handle Valve's CEG (Custom Executable Generation) DRM that is used on some older games. Steamless will never promote, encourage, or assist with piracy. Steamless will never assist with bypassing anti-cheats or other protections in place by games.
    Downloads: 339 This Week
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  • 11
    VoetbalOog

    VoetbalOog

    ek- of wkvoetbalmanager

    Dit project is verplaatst naar github https://github.com/thepercival/voetbaloog
    Downloads: 0 This Week
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  • 12
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 180 This Week
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  • 13
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    ...There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples. Note: Supports only Unity 2019.4.3 or later. UnityFramework does not support emulators. Note: Please use OpenGLES3 as Graphics API only for now (Android only). This plugin expects you to atleast know how to use Unity Engine. If you have issues with how unity widget is presented, you can please modify your unity project build settings as you see fit. Moving forward, versioning of the package will change to match unity releases after proper test. Mind you this does not mean the package is not compatible with other versions, it just mean it's been tested to work with a unity version.
    Downloads: 1 This Week
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  • 14

    dx ACE

    dinput & xinput wrapper that modulates the input of game devices

    dx (A)xis (C)ontrol (E)dition is a directinput and xinput API wrapper utility that modulates the input of game controller devices with the objective of getting better control.
    Downloads: 7 This Week
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  • 15

    Valor Combat Engine

    Godot backend for video games based on Valor TTRPG

    This is an attempt to implement the mechanics rules of the Valor Tabletop RPG in Godot such that someone making a game that wants to use Valor for their character/combat math can use it without putting requirements on how they develop the stuff that the players actually see and interact with. The goal is to create an abstract combat engine, interacted with through a sensible API, that a full game can be layered on top of.
    Downloads: 0 This Week
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  • 16
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 20 This Week
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  • 17
    PyMancala

    PyMancala

    PyMancala: A Python API for the Mancala game

    PyMancala implements rules of the Mancala game, also called Awale. It can be played in different modes: human-human, human-computer or computer-computer. Different variants of the rules are implemented. Several 'basic' strategies are proposed for the human to get an advice and for the computer. Many others can be added and compared to the already existing ones.
    Downloads: 0 This Week
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  • 18
    Puzzle16

    Puzzle16

    A puzzle16 visual basic project

    Interesting Puzzle code developed by me for entertaining use only.
    Downloads: 20 This Week
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  • 19
    pope

    pope

    A simple gui game that plays the game bagels with users.

    BAGELS: Bagels is a deducive logic game. In order to play, you must guess a secret three digit number based on clues. This simple Python program replaces the natural human friend that you will paly with in real life. The game offers one of the following in response to your guess: Pico: When your guess has a correct digit in the wrong place. Fermi: When your guess has a correct digit in the correct place. Bagels: If your guess has no correct digits. Note: You have 10 tries to...
    Downloads: 0 This Week
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  • 20
    ggez

    ggez

    Rust library to create a Good Game Easily

    ggez is a Rust library to create a Good Game Easily. More specifically, ggez is a lightweight cross-platform game framework for making 2D games with minimum friction. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. This means it contains basic and portable 2D drawing, sound, resource loading, and event handling, but finer details and performance characteristics may be different than LÖVE. ggez is not meant to be everything to everyone, but rather a good base upon which to build. Thus it takes a fairly batteries-included approach without needing a million additions and plugins for everything imaginable, but also does not dictate higher-level functionality such as physics engine or entity component system. ...
    Downloads: 1 This Week
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  • 21
    Stars! Nova
    Stars! Nova is a clone of the classic 4X space strategy game Stars!. While nowhere near the functionality of Stars! quite a few features have been implemented so far. See the Nova web page for details.
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    Downloads: 5 This Week
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  • 22
    Shotcaller Godot

    Shotcaller Godot

    2D top-down 1v1 MOBA with autonomous units

    Shotcaller is a real-time tactical game prototype made with the Godot Engine, where players command units by assigning actions during brief pause intervals. The project showcases tactical AI, unit pathfinding, and strategic gameplay mechanics with an emphasis on clarity and control.
    Downloads: 0 This Week
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  • 23
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. ...
    Downloads: 117 This Week
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  • 24
    Dokkan Passive Generator

    Dokkan Passive Generator

    A Simple Dokkan character generator

    An application that allows Dokkan players to make their own units. You can assign them different buffs and generate some stats which tell you what they will do if they were to be used in the real game
    Downloads: 0 This Week
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  • 25
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
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