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Jeux Rpg creer avec Rpg Maker Vx et des script fourni sur internet actuellement en version Alpha 1.0. Pour le codesource adresse moi un mail a vr30@live.fr attention source au format rpgmaker vx.
GLQuake32 aims to bring back the glory of the original glquake but optimize it for Win32. I got really sick of putting in the "-bpp -width -height" commands. So i decided the easiest thing to to was to change the code.
A very simple and text-only version of blackjack. Written in python, with very limited knowledge of the language. It seems to work ok as is. Bug fixes and code improvements to follow in next version.
Open-source attempt to write a themeable engine to play mafia-like games with over the irc network. Currently in beta, documentation pending. Functionality currently is limited to simple turn-based vote-killing, code under heavy work.
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Same as Sokudo rule:
Fill in the game board so that the numbers 1 through 9 occur exactly once in each row, column, and 3x3 box(we call it RULE). The numbers can appear in any order and diagonals are not considered.
Base on Win32SDK, code with C++
NATIVE SPIRIT is an adaptation of Duranik's Atari Jaguar NATIVE DEMO with a main objective of replacing all graphics from the original side-scrolling shooter.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
PyWorlds is a layer on top of Soya3D. Offers an interface for game development library for Python, which grants the novice programmers an easy way to start messing with code without worrying about weird things like performance, OpenGL issues, and so on.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assemblycode to make it a multiplayer game, so that folk can challenge each other rather than the AI.
Text Space Game rpg would like to make the game better by makeing the text game open source and for people to have fun with useing the code for people can have ideas for some new code.
A project to hone my C/C++ skills, modifying the sourcecode for the pDiaspora server and client.
Original source can be found from the creator's website at http://www.nighsoft.com or his sourceforge account https://sourceforge.net/projects/pdiaspora
Puzzle game where you should try to memorize a pattern and then rebuild it. Similar to Brain Blasters on Amiga.
The code has now moved to GitHub: https://github.com/Zitrax/brainblast
P-Ishido is a customizable version of the classic tile maching game, for recent Palm OS devices. It supports board/piece plugins and has transparency support for pieces on hi-res devices. (GPL for full package incl. gfx and sfx, BSD for code only.)
A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
...By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character
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UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is now released under the MIT License so you can now easily use it for commercial use!
This MIT License only applies to the sourcecode.
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Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
PLAY GAMES AT SCHOOL There is no hacking involved, just a simple website you can download with plenty of games to play, email me to request more games. This website will work on any OS as it is in HTML code, it should work in any web browser!!!
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).