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A 3Dgame use Ogre for Graphics Engine,MITA for Audio Engine and OIS.
Ogre and OIS we already know is very famous.MITA is a Audio Engine can be used to game and all kinds of audio process.It's high efficient,high quality and very flexible.
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S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
NOTE I HAVE MOVED THE PROJECT TO GITHUB:
https://github.com/lassefolkersen/highfrontier
Simulation / strategy game depicting nothing less than the immediate future of the entire world as we know it today. As a country or a multinational company the player researches and builds in order to shape the future of the globe and beyond.
DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
irrflight chung is a free openGL flight simulator programmed in compiled freebasic with irrlicht 3Dgame engine ,with aircrafts dogfight and ground tank combat.Pilot aircrafts, hunt monsters on feets,drive a car or combat other tanks in your tank.
An HTML5 Fighting game written in Javascript. Javascript 3d engine using the WHATWG HTML <canvas> tag for output. Canvas light engine nice at animated motions .. From one side view It include srclibrary editor buit in ..
A open source puzzle game made in blender 3d. Featuring a point and click interface, a constantly updated pool of levels and much more. Controls are easy, the arrow keys rotate the camera, and the mouse clicks to interact.
The OpenPacman is a OpenSource game project of the famous game Pacman. The Team of the OpenPacman is developing one Pacman that respects the gameplay of the classic game. It has been developed with C++ and OpenGL.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
Viking's Story is a tower defence game based on Norse mythology. Its main goal is (will be) to once again catch Loki and his monstrous children to save the world from total devastation, before the prophecy told.
d3tris is a clone of the classic tetris game extended by the third dimension. Instead of building rows in a 2D-playing field you building areas on the ground of a 3D-playing field.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.