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ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
XNova Redesigned is beign Developed using the XNova source code as a base and is designed to provide support for the new OGame skin.
Visit http://www.SurfSoftware.net for the latest version and information!
Command-line interface Adventure RPG. (this project is set inactive because all the development source code on my hard disk gone. sorry for the inconvenience)
UnCodeX analyses UnrealScript code and provides an easy interface to browse through the code, it can also produce a JavaDoc like documentation of the source code.
This is also the home for other UnrealEngine productivity tools like the UC PreProcessor.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80.
Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD.
Special support for ZX Spectrum emulator file formats.
Binary or intel hex file output.
Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
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A multi-user user-extensible environment for exercising chatting and creative skills. Derived from TinyMUD 1.4.1 beta. Code active since Jan 30, 1990. The development site is online at telnet:uglymug.org.uk:6239
This project has been renamed to Tetris Analyzer and moved to GitHub. All code has not been moved from here to GitHub, so that's why Tetris AI is not removed.
A simple, lightweight, 2D game engine, made especially for beginner game developers. At a very early stage, but growing quickly. I'm moving, so no new releases for 1-2 weeks.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
Jet Slalom type game for WebOS using AJAX/Canvas/Mojo. Coded to give a range of code examples such as: using HTML5 Canvas elements; fending off the garbage collector; managing Mojo lists and widgets; global/local leaderboards; and mobile advertising.
Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.