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A graphical level designer for all 2D and 2.5D games. The user to easily place graphics on a map, and then exports an xml file that can be parsed into the game. Each item placed on the map has various properties that store pertinent item data.
...The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
Sokoban game with 3d eye-candy effects. A special work is made to create ergonomic menus so you can easily browse thousands of levels loaded in xml pack files. This Sokoban implementation can work under Windows, Linux and Wii (soon) with the use of SDL.
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A wide extensible XML game framework to Microsoft XNA Game Studio. It provides the main base classes your XNA game may need specialize. Integrated with XNADev.ru´s XNA Bullet Physics port. http://www.maistresgames.com.br/
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
Xlaser is a laser game in which players put various optical devices to reflect, split, or change laser beams so as to achieve some goal state. By editing XML files, players are able to add new devices and games of their own.
Simple php serverside script that queries game servers and shows all of the parameters in XML, so you can transform using XSLT or hand-made-software. Based on GameQ.
JavaChess DB (Java Chess DataBase) is a chess database tool.
You can work with database stored in pgn files or a new format, written in XML.
You can view the game list of the database,edit filters, view games and edit them.
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