Showing 39 open source projects for "xml-parser"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
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    Downloads: 195 This Week
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  • 2
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
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    Downloads: 2 This Week
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  • 3
    IrrRPG Builder (IRB)

    IrrRPG Builder (IRB)

    IRB is a game creation toolkit

    IrrRPG Builder is an simple tool to create RPG games. Check IrrRPG Builder 2.0w, our updated WebGL version, at: https://github.com/andresjesse/irbw
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    Downloads: 4 This Week
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  • 4
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    ...Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 11 This Week
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  • 6
    EDK - Extensible Development Kit
    ...View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https://github.com/Edimartin/edk-source
    Downloads: 0 This Week
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  • 7

    ZILF

    This repository is deprecated. Use Heptapod instead.

    THIS REPOSITORY IS DEPRECATED. Please use the Heptapod repository instead: https://foss.heptapod.net/zilf/zilf ZILF is a set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
    Downloads: 0 This Week
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  • 8
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 9
    Hysteria Engine

    Hysteria Engine

    A multiplatform game engine for interactive fiction experiences

    A multiplatform game engine for interactive fiction experiences. It makes use of JLayer API, available at http://www.javazoom.net/javalayer/javalayer.html
    Downloads: 0 This Week
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  • 10
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. ...
    Downloads: 0 This Week
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  • 11

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 12
    Downloads: 0 This Week
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  • 13
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 2 This Week
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  • 14
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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  • 15
    All-In Hon ModManager
    All-In Hon ModManager is a simple software to manage and control Heroes of Newerth Mods and Addons for final users (gamers).
    Downloads: 3 This Week
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  • 16
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. ...
    Downloads: 0 This Week
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  • 17

    Monkey Island SE Inspector

    Parser for Monkey Island 1 Special Edition .pak files

    Parser for Monkey Island 1 Special Edition .pak files
    Downloads: 0 This Week
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  • 18
    gnu RolePlayGame Maker
    Ever wanted to create your own Role-Play-Games? With this easy-to-use application you can create your own RPGs without having deeper knowledge in any Programming-Language. For the downloads and more info please visit the project's website below.
    Downloads: 0 This Week
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  • 19
    Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
    Downloads: 1 This Week
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  • 20
    // FR // P.A.C.E. maker est un moteur de jeu en Point'n'Click avec pour objectif de faciliter l'écriture de jeux. // EN // P.A.C.E. maker is a new point'n'click engine allowing an easier game writing.
    Downloads: 0 This Week
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  • 21
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 22
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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  • 23
    A free and open source game engine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
    Downloads: 0 This Week
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  • 24
    Game Engine (2D) that supports Hi-Tec Mission Project.
    Downloads: 0 This Week
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  • 25
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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