Showing 167 open source projects for "radius server code"

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  • 1

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. The reshaping and bouncing physics is by springs.
    Downloads: 0 This Week
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  • 2

    ScriptSDK

    .NET based API for Stealth Client

    ScriptSDK is my personal vision of handling scripts via API in .NET. A longer while ago, Maxwell a user from stealth forum, introduced an up-to-date variant of scriptdotnet2.dll inspired by code written by Neo, Orich and me. The library provide all the functionality imported from stealth to native .NET but never provided managed classes or extensions like making coding for the average user more easy and more interesting. After toying with that code for over 1 year i started developming my own SDK, this use the dll of maxwell native and inlined and extend the library by dozen of functions. ...
    Downloads: 0 This Week
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  • 3
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 1 This Week
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  • 4
    earthcall-project

    earthcall-project

    Open-source server of Planet Ring for Sega Dreamcast

    ...Using earthcall on a server absolutely does mean that you MUST distribute the source code with all the modifications done to it, or at least provide an offer to obtain the version used to all users of the server, and the users must be made aware of their rights under this license.
    Downloads: 0 This Week
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  • 5

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. Support is also planned for Android, and possible IOS if the community supports it (code is portable).
    Downloads: 0 This Week
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  • 6
    3plex - Atari XL/XE game

    3plex - Atari XL/XE game

    Logical game with colored tiles - written in 500 minutes in Assembly!

    3plex written in 500 minutes in Assembly! Game was written especially for ABBUC SW contest 2015 1st compo version of this game took only 500minutes to code from total scratch! Additional features were added later.
    Downloads: 0 This Week
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  • 7
    JSkat
    JSkat is an implementation of the German card game Skat in Java. You can play over the internet on the International Skat Server against the strongest Skat AI players known today or against other human players. We moved our source code to GitHub. Please clone the source code from there: https://github.com/b0n541/jskat-multimodule The latest release can also be found there: https://github.com/b0n541/jskat-multimodule/releases
    Downloads: 0 This Week
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  • 8
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 0 This Week
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  • 9
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 1 This Week
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  • 10
    Battlefield Bad Company 2 MASE

    Battlefield Bad Company 2 MASE

    Battlefield bad company 2 Master server emulator + Server R34

    ...NO bots and as the things stated, wont will be soon... just on Xbox has onslaught, the ONLY mode what it has bots, but on PC there is not any not even the onslaught gamemode, there is DM,RUSH,CONQUEST,SQDM,SQRUSH gamemodes. Just and only. THE PROJECT NOT CONTAINING *ANY* OF THE ORIGINAL CODE FROM THE GAME!!! IT IS AN EMULATED PROGRAM! WHAT IS MIMIC THE SERVER CODE, AND MAKES IT POSSIBLE TO PLAY OFFLINE, IT IS PERFECTLY LEGAL TO USE THIS CODE! Credit goes to the original programmer of this code!(THE ZAPETH, and all other who made the dedicated server from scratch) For how to install this, and setup client check the tutorial under the "files" section here in sourceforge page!
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    Downloads: 63 This Week
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  • 11

    ProjectKerensky

    Ground-Up rewrite of MekWars

    Over the last few years, I've become increasingly unhappy with Java as a server-side language. Project Kerensky is a temporary project, and will eventually become MekWars II. Server is C, based on SocketMud code. Client will remain Java, for ease of portability.
    Downloads: 0 This Week
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  • 12
    Emil's Block Game

    Emil's Block Game

    My fork of Manic Digger

    Emil's Block Game =========== Emil's Block Game is a Windows only 3d block-building game similar to Minecraft. Source code will be posted on Sourceforge when development stops. Servers ----- - Serverlist: http://manicdigger.sourceforge.net/play/ You can use Emil's Block Game to play on Manic Digger servers. Usually ends up with a crash though. Manic Digger Compatibility -------------------------- - Manic Digger servers make the window text say "Manic Digger". - Can play on...
    Downloads: 0 This Week
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  • 13
    nvmc

    nvmc

    code of the book "Introduction to Computer Graphics..

    NVMC is a simple LAN multiplayer game intended as a support tool for teaching Computer Graphics. The game is a simple car race on a client/server architecture.
    Downloads: 0 This Week
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  • 14
    Robocup MSL is the mid sized league of robocup www.robocup.org. This site has been assembled to assist in sharing Robocup MSL resources for whichever teams wish to do so. Team Leaders please contact an admin to post your code.
    Downloads: 0 This Week
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  • 15
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 5 This Week
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  • 16
    Star Trek Frontline Combat

    Star Trek Frontline Combat

    Star Trek Web browser game

    Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
    Downloads: 0 This Week
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  • 17
    Darkfall Emulator

    Darkfall Emulator

    Develop an emulated Darkfall Online Server.

    This project is the development of an open source fully emulated Darkfall Online Server and reverse engineering the proprietary game engine that DFO uses, the SF3D engine as well as its source code.
    Downloads: 2 This Week
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  • 18

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 3 This Week
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  • 19
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    ...Networking / protocol logic to sync with game servers, update game state etc. (though server code is separate). Asset loading and display: integrating graphics/animations, locations, items etc. in the client view.
    Downloads: 1 This Week
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  • 20
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    ...The server-side code that turned all of the avatar configurations into the sprites used by the game. The glitch-client repository contains the original implementation of the Vanity and Wardrobe.
    Downloads: 2 This Week
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  • 21
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project). Currently it needs a lot of improvements which I can't find the time to do. Here are the most critical: - It's sometimes too slow when you're playing through network; - The game sometimes crashes when the second player enters the room; - It's not possible for the other player to receive messages while it's his/her turn. ...
    Downloads: 0 This Week
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  • 22
    Zandagort

    Zandagort

    Unique web based space strategy game written by Andras Nemeth

    This is a very unique web-based space strategy game written by Andras Nemeth. Relased by the author himself for open source. Although it is hard to read the code becouse it is full hungarian language, but it has english interface! It is 100% Full playable game for big community. It has more than 5000+ Hours developing and bugfix!!!! Thx Andras! It has a readme file too how to setup and play, so just go on read it before you use this script!!
    Downloads: 1 This Week
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  • 23
    Paradise

    Paradise

    Paradise Station's GitHub main repository

    Paradise Station is a popular SS13 server and variant codebase on BYOND that emphasizes medium-roleplay (MRP), narrative depth, and balanced gameplay, with unique enhancements over the base game. This guide shows you how to leave code comments that comply with "autodocumentation", a system designed to make everyone's lives easier when reading or reviewing code. All contributors are expected to read our Code of Conduct before they take part in our community. ...
    Downloads: 0 This Week
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  • 24
    "The Pirates' Treasure Hunt" is an adventure game originally written by Delton T. Horn as part of his "Golden Flutes and Great Escapes" games collection. This is my attempt at converting it into a Windows-based GUI game program.
    Downloads: 0 This Week
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  • 25

    Reginald

    The Client and Server code for the Reginald Project

    Here is the code for the client with is the GUI; and the Server file that is to be uploaded to the Arduino.
    Downloads: 0 This Week
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