Showing 235 open source projects for "mingw-w64-gcc"

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  • 1
    ResidualVM

    ResidualVM

    A cross-platform, 3D interpreter to play LucasArts' Lua-based games

    ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. ResidualVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
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    Downloads: 25 This Week
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  • 2
    EDK - Extensible Development Kit
    A multiplataform development kit 2D for Linux G++ and Windows MinGW. features: 2D render with OpenGL. Clock and FPS control. Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https...
    Downloads: 0 This Week
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  • 3
    The Butterfly Effect

    The Butterfly Effect

    Physics Game like "The Incredible Machine"

    An open source game that uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible.
    Downloads: 0 This Week
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  • 4

    Ogaboo

    Open Game Bootstrap

    This project aims to gather different open source projects as an initiative to allow people to create games in C++ more easily, in a cross-platform development environment and free. Basic requirements behind this initiative was to have a integrated development environment with 3D graphics support, sounds, videos, physics, scripting, GUI (Graphic User Interface) and inputs and all that is relevant to be used in a multi-media development process. Since cross-platform is a requirement as...
    Downloads: 0 This Week
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  • 5

    kill_aliens

    kill_aliens v1

    kill_aliens é um jogo simples onde você tem que matar um alien que está invadindo o sistema solar. Feito em: C Allegro 4.4 CodeBlocks
    Downloads: 0 This Week
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  • 6
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights....
    Downloads: 0 This Week
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  • 7
    Desert Defense

    Desert Defense

    A "Tower Defense" game

    In "Desert Defense" you are in the future, in the desert and you have to protect yourself from enemies. You can do that with building towers to kill the incoming enemies! I'm still seaching for a new desinger! -> send me an e-mail! jan.schuettken@gmx.de
    Downloads: 0 This Week
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  • 8

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 9

    cslua

    c# lua bind with unity3d project for game development

    c# script lua bind for unity3d game development , use it for ios and android hot update fix and patch.
    Downloads: 0 This Week
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    Build Securely on Azure with Proven Frameworks

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  • 10
    Puy0Training

    Puy0Training

    Puy0Training est un logiciel d’entraînement à puyo puyo

    Puy0Training permet de vous exercer, pas à pas, à la construction de schémas et de chaînes à partir d'une distribution aléatoire de Puyos simulant l'algorithme de Puyo Puyo Tsu.
    Downloads: 0 This Week
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  • 11
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 12
    nvmc

    nvmc

    code of the book "Introduction to Computer Graphics..

    NVMC is a simple LAN multiplayer game intended as a support tool for teaching Computer Graphics. The game is a simple car race on a client/server architecture.
    Downloads: 0 This Week
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  • 13
    Mamá se ha ido a tender la ropa al jardín y le encomienda a tu hermano mayor la ardua tarea de vigilarte hasta que vuelva. Para tu hermano no eres más que un bulto llorón y caprichoso; así que te abandona a tu suerte. Nadie se ha dado cuenta de que te has hecho popó en el pañal y quieres que tu culito huela a flores y esté limpio y reluciente. En tu soledad, no ves otra alternativa: hay que salir de la cuna y encontrar a mamá. Armado con tu biberón, debes conseguirlo antes de que...
    Downloads: 0 This Week
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  • 14
    nesDS

    nesDS

    NES console emulator on NDS

    A open-source NES emulator for the Nintendo DS. It can be compiled with GCC(devkitPRO/devkitARM, the version supported) or ADS(the original version, no update).
    Downloads: 81 This Week
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  • 15

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 1 This Week
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  • 16
    wxSand Portable

    wxSand Portable

    wxSand Portable is a sand physics simulation game, made portable.

    wxSand Portable is based on wxSand (a creation of Owen Piette, written in C/C++). It has been formatted to fhe specifications of the PortableApps.com platform, designed to run on portable media.
    Downloads: 0 This Week
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  • 17
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    nsnake is a clone of the classic snake game that we all used to play on our cellphones. You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
    Downloads: 9 This Week
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  • 18
    Ever had to waste your precious gaming time looking for that .exe file? This program was made so a gamer like me could organize all of their favorite games into one program and run those files from that one program. This removes the need to go recklessly searching through you file just so that you can start a game. Simply download, put on desktop, run, add games, and play them anytime!
    Downloads: 0 This Week
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  • 19

    iMuLinux

    Linux on iOS via iDOS

    ... of a technology are property of everyone" Someone could say "I don't see a worthwhile ending in getting Linux working inside the iDevice" I personally think that Linux inside an unjailbroken device will help devs finding new bugs and new unlocking procedures. I opted for an Italian 10 yo distro because it is small and versatile. [ and made in Italy, of course :) ] GCC hasn't been included yet but I think this is the last thing to think on. Help me insert Penguins inside the iOS system :)
    Downloads: 0 This Week
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  • 20

    The Project N

    The idea isn't to reach you goals, it's to make progress towards them,

    ProjectN is a little 3D project that I started a while back and tinkered around in. It is currently a 3D world that you load maps into and other things. This is always changing as I have yet to do enough development to enslave myself to one format. That is about it...
    Downloads: 0 This Week
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  • 21
    Aristeia

    Aristeia

    A mod for 0 A.D.

    The Wildfire Games community grows with every release of their prized Real Time Strategy (RTS) game “0 A.D.” and, just like with any greatly-moddable RTS, many fans are longing to lead the ancient civilizations to glory, hopefully waiting for some of the nostalgic Age of Empires’ antique powers make their comeback. Especially Ancient Egypt.
    Downloads: 0 This Week
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  • 22

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    This simple little game is like few others. It's a surivial game with few rules. 1. Defend the center square from the invading robots! 2. You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D. Please try it out, more versions soon!
    Downloads: 0 This Week
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  • 23
    r2single

    r2single

    R2Beat Single

    Moved to https://github.com/lindasczx/r2single due to lack of support for Chinese
    Downloads: 0 This Week
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  • 24
    An object-oriented Game Engine. It abstracts the differences between platforms and allows level/scene coding through script/XML files. Subsystems based on open source libraries. Adaptable to multiple game genres (fps, space shooter, indoor, outdoor, ...)
    Downloads: 0 This Week
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  • 25
    Open RPG Maker
    Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
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    Downloads: 53 This Week
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