Search Results for "library management" - Page 3

Showing 173 open source projects for "library management"

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  • 1
    OpenSD2S is an open source software dedicated to driving simulation.
    Downloads: 0 This Week
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  • 2

    Conway's Game Of Life

    A simple Java class for Conway's Game of Life

    See http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life for the rules of the game.
    Downloads: 0 This Week
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  • 3

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 4
    Anathema

    Anathema

    Anathema has moved to http://anathema.github.com

    We have moved. Please visit us at our new website http://anathema.github.com where you will find downloads and ways to get in touch. See you there! Anathema is an exhaustive suite for all aspects of Exalted series management, featuring character and campaign management, media library, script notes and more. Supports both First and Second Edition. Exalted is (c) by White Wolf Publishing
    Downloads: 0 This Week
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  • 5
    gedcom2wiki

    gedcom2wiki

    Converts Standard Gedcom to Wiki Family Tree Template Markup

    This project is for a converter of gedcom genealogy files into the format used to display family tree diagrams in wikis such as Wikimedia project ones. An installation is here: http://godskingsandheroes.info/gedcom2wiki/convert.htm
    Downloads: 4 This Week
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  • 6
    Creative Side
    Creative Side is a group of projects designed to unleash creativity through multimedia: graphics and video. Creative Side helps you unleash digital content and share it with friends.
    Downloads: 6 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes...
    Downloads: 0 This Week
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  • 8
    VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
    Downloads: 0 This Week
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  • 9
    carnage-engine
    The carnage engine is a simple C++ wrapper over SDL and SDL_mixer. It does feature: BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine...
    Downloads: 0 This Week
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  • 10
    Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.
    Downloads: 0 This Week
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  • 11
    Allows a user to keep their Winamp Media-Library Meta-Data (like rating and play count) through file moves and renames. For detailed instructions, visit the website.
    Downloads: 0 This Week
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  • 12
    My world, our world. A graphics world; An opengl world; A new world. Using tinyxml, zlib, freetype, freeimage, lib3ds. Thanks them.
    Downloads: 0 This Week
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  • 13
    Create tags for your media files. Define Start/End time and additional information for each media tag. Later, you can play the tags using an embedded media player.
    Downloads: 0 This Week
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  • 14
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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  • 15
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 1 This Week
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  • 16
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
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  • 17
    Cowsay automation
    This is a simple script that automates the process of installing cowsay for the Debian, Ubuntu and Ubuntu based family of operating systems, and then helps it predict your future. Released under GNU Public Licence version three.
    Downloads: 0 This Week
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  • 18
    Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
    Downloads: 0 This Week
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  • 19
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

    Downloads: 28 This Week
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  • 20
    l-system implement for my other projects.
    Downloads: 0 This Week
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  • 21
    e-Book Keeper is an easy to use e-Book collection management utility for users who possess many e-Books in varying formats about varying subjects and would like to keep them organized easily and cut the amount of duplicates.
    Downloads: 0 This Week
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  • 22
    Poker tournament timer is a free software tool that allows you to manage and time a poker tournament. It has a lot of features and is build around the usage on a real live tournament in Beglium. Software is usable but still in full development.
    Downloads: 0 This Week
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  • 23
    Libraries for CS2D in Lua
    Downloads: 0 This Week
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  • 24
    Orbiter Control MFD. a Orbiter MFD that help to control the ship during landing or docking phases. see Orbiter site for details about this fabulous simulator.
    Downloads: 0 This Week
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  • 25
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
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