Showing 92 open source projects for "c++ modular"

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  • 1
    A polymorphic, modular, scalable graphic engine for Windows based on DirectX and written in C++
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  • 2
    A laser tag system similar to MILES, for both indoor and outdoor applications. Modular and built on a microcontroller-independent interface.
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  • 3
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
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  • 4
    The Imaginary Game Engine project tries to create a full-featured, modular and multi-threaded game engine in C#, usable with both Microsoft's .NET runtime and Mono.
    Downloads: 0 This Week
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  • 5
    A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.
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  • 6
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
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  • 7
    UGE 2D is a Windows/DirectX game engine with a modular plugin system and support for user created content (mods).
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  • 8
    A simple arcade game emulator that uses modules to perform each of the main sections of the code. This is meant as a proof-of-concept to see if this idea will scale up to MAME proportions well.
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  • 9
    The Phoenix Open Source Flight Simulator project is designed to create the ultimate base for combat flight simulators. Every piece will be designed as modular as possible allowing component switching and a great opportunity for community development.
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  • 10
    PROJECT INACTIVE! Warrior Arena is a modular game using ASCII graphics (NCurses) in which the player controls a team of fighters to fight battles. Warrior Arena will (could) be both a roguelike and a manager game.
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  • 11
    The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
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  • 12
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
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  • 13
    Because we have too many quake2 clients with similar features right now, we decided to start united project with modular design, best-of features and bigger support. Mail goals will be modular, stable and secure, backward compatible quake2 server/client.
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  • 14
    tnMUD is a modular MUD server written in C++. Its lightweight core can by easily extended by modules, which are loadable/unloadable at runtime. The tnMUD project aims to create a fast and full-featured MUD server.
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  • 15
    WarEngine hopes to be a wargame 3D motor developed under c++ and OpenGL. The user will load modular rules(based on free wargames:napoleonic, 2şWW,etc) and play online their favorite games, simplifying the process of preparing scenografy or miniatures.
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  • 16
    DMN Modular Netgame is a videogame based on a classic Spanish game: "Dominó" The Dominó is a board game where two o four people can play, one player vs. other or two partners vs. other two. The player who runs out of dominoes wins.
    Downloads: 0 This Week
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  • 17
    AXE is a modular 3D game engine using Windows and DirectX 9.0+
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  • 18
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
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  • 19
    A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
    Downloads: 5 This Week
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  • 20
    AlephModular seeks to bring Marathon into the present by making it clean, stable, and modular. With the ability for the parts to either be added to, in order to create new opportunites for customization for scenarios. Or to be used piecemeal to faciliate
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  • 21
    Dimensional Web RPG engine is ment to provide a full platform for making RPG and MMORPG and to provide the needs of gamers and rpg lovers. It aims to be modular easy to use and easy to extand, so it can support various type of RPGs from fantasy to cybe
    Downloads: 0 This Week
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  • 22
    Popular Ships battle for two players connected across the network. Provides modular concept of three layers (network layer, game logic, and user-interface). Currently only ncurses (console) user interface is implemented.
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  • 23
    Seeds Of War is a 3D RTS game in which we intend to bring a lot of new stuff, like cooperative gameplay, realtime modificable spherical maps with overhangs, fully modular units, realtime modificable AI scripts and many others.
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  • 24
    Nol is a project to create a modular, multi-user, extensible, game world system for Role Playing using the java language.
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  • 25
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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