Search Results for "android 16 source code" - Page 3

Showing 96 open source projects for "android 16 source code"

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  • 1
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 2 This Week
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  • 2
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo:...
    Downloads: 1 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 4
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 4 This Week
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  • 5

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 6

    Ogaboo

    Open Game Bootstrap

    ...Since cross-platform is a requirement as well, this led me in a search open-source APIs to integrate, because the idea is to be able to compile everything to at least Windows, Linux, Android, and Mac OSX operating systems. After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
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  • 7
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 8 This Week
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  • 8

    Privileges#

    This is a hacking style game set in the early '80s

    ...Wear the white hat or black hat, the choice is yours. I'm looking for people who would like to help with this project. I have started coding some of this already and is about 3% - 5% complete. You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 9
    Color Flood Filler

    Color Flood Filler

    Source code of the game "Color Flood Filler" for Android OS

    Source code of the game "Color Flood Filler" for Android OS
    Downloads: 0 This Week
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  • 10

    Insurrection

    Science Fiction, heavy assault, disestablishment of power.

    Insurrection is a science fiction game, using your spaceship you must directly confront navies, invade using dropships, subvert colonies, and create chaos where possible. All of this being in order to bring about the dissolution of an opposing power. Gameplay consists of a top-down perspective of your ship in 2D, with the original Dungeon Master gameplay system for boarding vessels with a party of assault droids. You may customize the droids and ship, plus research weapons and new...
    Downloads: 0 This Week
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  • 11
    Mega-Humans Battles

    Mega-Humans Battles

    Mega-Human Battles source code

    Downloads: 0 This Week
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  • 12
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. ...
    Downloads: 0 This Week
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  • 13
    L-OS is a 3D angine written in Intel 8086 assembly for 16-bit real mode. The engine currently features Mode X support with wireframe meshes. L-OS is a booting package that can be installed to hard drive via floppy disk.
    Downloads: 1 This Week
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  • 14
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 15

    Chain Reaction game in c graphics

    Chain Reaction is a simple two player game.

    ...As soon as a player loses all their orbs they are out of the game.It is not available in C. This source code is useful for students to learn C graphics. Students may refer this as ideal C graphics game. This game provides basic graphics functionality such as mouse handling, and different c graphics function such as line, setcolor, setfillstyle, floodfill intx86 etc.
    Downloads: 0 This Week
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  • 16
    myDDDungeonsGL

    myDDDungeonsGL

    a 3D openGL version of Deap Deadly Dungeons roguelike RPG game

    myDDDungeonsGL chung is a free 3D openGL version of Deap Deadly Dungeons ( DDDungeons ), Search for The Crown of alegare ( freebasic open source rogue like RPG game with random dungeon generation ) adapted from an original game by Richard Clark . Added : 16->32 pixels sprites (2D view), window resized, animations, joystick, switchable 3D openGL view + textures + lighting + new monsters , fullscreen mode,Can run on a small netbook .
    Downloads: 0 This Week
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  • 17

    Escape the Stone Age

    Escape the Stone Age is a short Adventure RPG Game for Android.

    Source Code for an Android Game developed by Stefan Wanzenried and David Wettstein during a semester at the University of Fribourg for the course Design and Graphics Programming for Game Development. Download here: http://sourceforge.net/projects/escapethestoneage/files/Escape_the_Stone_Age.apk/download The game requires at least Android version 2.2 (API 8), since OpenGL ES 2.0 was introduced then.
    Downloads: 0 This Week
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  • 18
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 44 This Week
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  • 19
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection,...
    Downloads: 0 This Week
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  • 20
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 11 This Week
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  • 21
    Cala Mondrago

    Cala Mondrago

    Board game Mondrago for Android platform.

    Latest Mondrago for Android APK can be found in the partner project on https://github.com/OMerkel/Cala_Mondrago. The partner project is a code rewrite from scratch. Here you can find the board game Mondrago for Android platform as an electrical version of the Mondrago board game as originally created and published by Adrian Schacker in 1992. Thank you very much to Adrian kindly supporting our open source project by allowing us to use the original logo, name, and color scheme. ...
    Downloads: 0 This Week
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  • 22

    Iliad Online RPG

    An Open Engine for use on the OUYA

    We are developing an Open Engine to be used on the upcoming OUYA console. The engine's design is inspired by a small existing game that has been around for decades, Odyssey http://www.odysseyclassic.com Currently, the source for Odyssey has been opened, but it's still in VB6. Instead of managing an old code base in an extinct language we're starting from scratch. This will allow us to bring modern technology on board to expand the play experience. The goal is to keep to the roots,...
    Downloads: 0 This Week
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  • 23

    Krabat

    Source code for the Krabat adventure

    This is the source code of the Krabat adventure which was released by the foundation for the Sorbian people (http://stiftung.sorben.com/wobsah.htm) in 2001. The source code is released in order to motivate people to help with additional translations and to finish the porting for the Android platform. Please go to the Wiki pages for details. ----- Auf dieser Seite befinden sich alle Quelltexte und Mediendateien des "Krabat" Abenteurspieles, welches im Jahre 2001 von der Stiftung für das Sorbische Volk (http://stiftung.sorben.com/wobsah.htm) herausgegeben wurde. ...
    Downloads: 0 This Week
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  • 24
    Wolfenstein 3-D Redux is about the preservation of id Software's archetypal First Person Shooter Wolfenstein 3-D. The restoration involved the removal of the gangrenous 16-bit code, while adding support for a number of new technologies.
    Downloads: 4 This Week
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  • 25
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding thread): http://sourceforge.net/projects/physica/files/PhysicaPortable_1.0.paf.exe/download Check out the game website at physica.sourceforge.net You can also find the repository with game source code here: https://github.com/buch415/Physica All graphics are released under CC-BY license and can be found here: http://opengameart.org/content/physica-assets-0
    Downloads: 0 This Week
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