Search Results for "c# source code example" - Page 26

Showing 737 open source projects for "c# source code example"

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  • 1
    AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
    Downloads: 0 This Week
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  • 2
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 3
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 0 This Week
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  • 4
    This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox). The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
    Downloads: 0 This Week
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  • 5
    This is a revision of the old Intellivision console game, Utopia, written in 1981 by Don Daglow. The code will be written using C++/DirectX 9. The game will have some new features and slightly different game logic, but will play similar to the original
    Downloads: 1 This Week
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  • 6
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 7
    The Geek Code Generator will generate a geek code block for you by asking you a series of questions about yourself. The generated code can be pasted into your .sig or anywhere else you would like to display your geekiness.
    Downloads: 14 This Week
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  • 8
    Portation of Colony7 for EF2. Colony7 is a singleplayer mod for STAR TREK: Voyager - Elite Force. We want to port it to EF2 and need YOUR help. We will soon release the code for chapter 1. If you want to help us, you hve to register in our forum!
    Downloads: 1 This Week
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  • 9
    playstation (psx) development tools: includes disassembler, code profiler, and cd mastering tools (split off from the World Foundry GDK).
    Downloads: 0 This Week
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  • 10
    The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
    Downloads: 0 This Week
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  • 11
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 12
    BillardGL is a GPL 3D OpenGL Billard Simulator for both Windows and Linux, available as RPM, Windows Setup File and pure code.
    Downloads: 15 This Week
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  • 13
    Blocks is a 3D tetris variant (yes, another one) using the Crystal Space 3D Engine. It serves as a nice playable game and also an example of a not-too-complex game using Crystal Space.
    Downloads: 0 This Week
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  • 14
    TextCodec can encode texts using simple algorithm and then decode them by using statistical language data.
    Downloads: 0 This Week
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  • 15
    Playstation Net Yaroze emulator that runs uncompiled Net Yaroze code. So far it's for 2D work only.
    Downloads: 0 This Week
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  • 16
    Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
    Downloads: 0 This Week
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  • 17
    E-Pimp is currently a text based pimping game. I hope to make a GUI soon. E-Pimp is meant to bring the user into a legal world of pimping. I currently have the source code, a Mandrake Linux build, and a Windows 98 build.
    Downloads: 0 This Week
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  • 18
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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  • 19
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 20
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 21
    This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
    Downloads: 1 This Week
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  • 22
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 23
    This project will provide a few tools for Quake3, both for clients and servers... These tools are no more than small helpfull utilities that I create as a hobby on my free time... for example, small rcon tools, a winamp/xmms controller, irc bots, etc
    Downloads: 0 This Week
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  • 24
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 25
    This project aims at creating a Massive Multiplayer Online Game (MMOG). All items in the game will be player created, including houses and machines. No NPCs. No fantasy creatures. Terrain will be deformable, for example, building a moat will be possible.
    Downloads: 0 This Week
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