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This is a Java based graphical (AWT, Java 1.1) program to allow a user to download and/or view webcomics without having to go to the website (for convienience and bandwidth reasons), archive them and search and view them later. Uses SQL DB.
SAM, or sqlAdminMod, is a program written in PHP to help manage your AdminMod SQL tables.
With SAM you will be able to add, delete, and edit your users, reserved IPs, reserved models, plugins, and wordlist.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Application for sharing and storing recipes. Search for, post, add notes, rate, and print recipes using a Web interface. For use on a desktop or by multiple web users.
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GIME is is to develop a generic engine that supports multithreading, internationalization, database, multiple interfaces including web, telnet and graphic clients, on which massive multi-user interactive applications could be built with little effort.
FFL is an open-source Fantasy Football League management website. It features team login/management along with commissioner(s). Other features includes divisions, schedules & playoffs, drafts, and player transactions.
This is a web based database for party registrations. It uses jakarta struts, jakarta struts templates, and SQL to form a 100% java web application that allows users to sign up for a party. Keg not included sorry.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
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CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
The MudXS project exists to create a stable, multi-threaded and distributed MUD/MOO/MUSH game engine in OO with C++. Design goals include SQL backends, powerful scripting engine, and plugin worlds. Web administration frontend and custom client possible.
"PLANTS" is an Open Source object-oriented all-purpose tournament management system for lan-parties. It is multilingual and designed to be flexible and easily extendable, using an SQLdatabase as backend and a template engine for HTML generation.
The VP7 WKP is a GTK program which simulates the decay of radioactive nuclei. The user can do decay/activity measurements on various pre- or user defined materials. It is also possible to study the effectivity of aluminium, paper and lead as shields. This
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
Moebius is a mud server, written in python using (currently) MySQL as a back-end. It's design goals are to be extensible without taking the engine down, to be distributable via the database, and to allow a complete python coding/learning env online. It
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.