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A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
The aim of this project is to create a fully featured cognitive game for the Windows Phone platform. I have chosen this to be my Final Year Project & will form part of my grade for my degree in Computer Games Development.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.