Showing 49 open source projects for "python physics"

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  • 1
    IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
    Downloads: 0 This Week
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  • 2
    A3P
    A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
    Downloads: 0 This Week
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  • 3
    A3P
    This project hosts the SVN repository for the A3P indie game project, found here: http://sf.net/projects/a3p
    Downloads: 0 This Week
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  • 4
    Ognom Keeper is a simple platform game where you manipulate a ball in a real-time physics world creating walls for it to bounce on so it will reach goals. The game is written in python 2.6 with the help of pymunk and pygame.
    Downloads: 0 This Week
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  • 5
    C++/Python 3D engine with multiple services (rendering, animation, sound, physics etc).
    Downloads: 0 This Week
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  • 6
    This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
    Downloads: 0 This Week
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  • 7
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
    Downloads: 0 This Week
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  • 8
    A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
    Downloads: 0 This Week
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  • 9
    A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
    Downloads: 0 This Week
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  • 10
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 11
    Driving sim crossed with golf/football. Drive buggies around the Jungle finding balls and knocking them through obstacles to your goal, while at the same time trying to stop other players doing the same. Uses ODE physics with OGRE graphics.
    Downloads: 1 This Week
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  • 12
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 13
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 14
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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  • 15
    A fast-paced arcade multiplayer game, which relies on using the physics - against your enemy, or... against yourself!
    Downloads: 0 This Week
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  • 16
    OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
    Downloads: 0 This Week
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  • 17
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 18
    The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
    Downloads: 0 This Week
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  • 19
    SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
    Downloads: 0 This Week
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  • 20
    This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
    Downloads: 0 This Week
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  • 21
    Sketcher is a real-time 2D physics simulator where objects drawn on a virtual sketchpad can interact with each other when gravity is enabled. Additional features will allow multiple users to join sessions and concurrently interact using shared sketchpads
    Downloads: 0 This Week
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  • 22
    Vector Wars is a hyped-up, fast-paced, hectic space shooter.
    Downloads: 0 This Week
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  • 23
    Mecha Lord, is a first person shooter. Using OGRE as our graphics sytem, and PhysX as our physics system.
    Downloads: 0 This Week
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  • 24
    An open-source robot fight simulation game, much like Robot Arena (2). Real-time physics.
    Downloads: 0 This Week
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