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War of Respect is an online turn-based MMORPG in 2D-anime style.
... with creating the setup so you have our client with the latest updates.
If we decide to update your client again, our installer will help you through it.
This project on SourceForge has been created, and is being maintained by Deji, CEO DarkWebby Entertainment. If you have any questions do not hesitate to email me at deji@darkwebby.com.
War of Respect is created by DarkWebby Entertainment.
Project to development common data format for Eve market order data
Project was started to give a work space for anyone interested in developing a shared data format and code that web sites can use to exchange market order data both from the Eve client market order cache and Eve market order APIs.
A multiplayer online chess game. Simple but almost complete chess client written in PHP5. Functions are: Most rules are implemented, Mail information about moves, Chat, History, Preview move, Score lists, Currently online users,...
*** NOTICE *** This project is no longer active. For up to date information on LU server emulators, head to https://lusprojects.github.io
The LUNI Server is a RakNet server that communicates with the LEGO Universe client licensed by The LEGO Group (C)2015.
The LUNI Server is programmed in C++ and implements MySQL and RakNet 3.25 libraries and headers. It is free, open-source, and available for anyone to edit.
In addition, the license is currently under the AGPL, which is very similar...
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Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
This project aims to be a WebService-like implementation of Mahjong, the rummy-like game. Its goal is to offer a web service to allow playing Mahjong over the Internet with any form of lightweight client. See Wiki unter Hosted Apps for more
A simple online game engine to basicaly test how it could work. The Server is currently written in PHP because of its plattform independency. Later it could be translated to C++, if more performance is required. The Client is written in C++ an QT.
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Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
A PHP Web Application that you can install on your own web server. It allows you to play chess with other users across the internet or sitting at the same screen. It only permits valid moves and can automatically detect check and checkmate status.
This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
PineMan is a network oriented pinewood derby management system. The system is designed to use a web server to communicate over a local network to client computers to manage the input and tracking of racer information.
netjatafl is a hnefatafl server and client system, allowing tafl players to join in networked games of tafl. Using a standard network protocol, new clients can be written for any platform. Clients in C++ and PHP/Javascript are included.
World of Fighters (aka WoF) is an online multiplayer web game. The players will fight to conquer a world using cards that are units and spells. We will offer the server, the client and specific tools for card developers.
The Pima Mud Client is a flexible flash/AIR based mud client that aims to provide full support for a full array of MUDs, both as a stand alone client and as a web based client.
PHP5 game inspired by the Battery rpg project.
Battles betwen 2 teams of heros.
thenologies used :
PHP5
framework : Zend Framework
Library : xajax for ajax, Scriptaculous client side.
BDD : Sqlite.
Social Networking Features include multiplayer 3D Billiards, Personal Web Server, Web Cam Sever with motion detection, Web Cam Client, VOIP Voice Phone, P2P File Sharing, Instant Message, Chat Rooms and more. 3rd Party Plugins Welcome :)
FSIT (Fishers Statistical Information for Tremulous) is a client side statistics package for the game Tremulous. It provides, in-game details, and a web frontend for adjusting information and display of kills, deaths, ratios, pings, in-game chat.
Microsoft Silverlight v2.0 v3.0 Client Visual Studio 2008 Server C++ MS-SQL Database 2000 WEB 2.0 Online Baduk Game Open source www.gBaduk.com services full source
The objective of this project is the advancement of Diplomacy in the electronic realm by producing an XML Diplomacy data standard and a suite of server and client tools to facilitate Diplomacy play over the internet.
The populair MUD-game BatMUD (http://www.bat.org) provides players with its own Java client application, developed by MythScape.
This project tries to provide an extendable framework for building and using plugins for the BatClient