Showing 329 open source projects for "java ftp client"

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  • 1
    Cuberite

    Cuberite

    A lightweight, fast and extensible game server for Minecraft

    Cuberite is a lightweight, open-source Minecraft-compatible multiplayer server implementation written primarily in C++. The project was created as an alternative to the official Java-based server software with the goal of improving performance, efficiency, and flexibility. By using C++ instead of Java, Cuberite reduces memory consumption and CPU overhead while still allowing players using the standard Minecraft Java Edition client to connect and play. The software recreates core gameplay systems such as world generation, multiplayer networking, and commands while allowing extensive customization through a plugin system. ...
    Downloads: 4 This Week
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  • 2
    Java Open Chess
    Java Open Chess is a project written in Java in NetBeans IDE. There is possibility to play for 2 players on local computers and via network connection. There is also an option to play versus quite weak computer oponent. Stronger computer oponens will be implemented soon. ATTENTION: Requires Java 1.8 or higher!
    Downloads: 3 This Week
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  • 3
    A Backgammon client with graphical interface, network-games andartificial intelligence. It is TCP/IP-network-compatible. It supports saving and loading of board setups, undoing moves, "secure dice" and has got an own chat client and a help system.
    Downloads: 0 This Week
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  • 4
    Magellan

    Magellan

    A graphical frontend for PbeM like Eressea

    The Magellan Client is basically a GUI for the PBEM (play by email) game Eressea, but can be used for other "Atlantis" based games, too. -- Magellan ist die am weitesten entwickelte graphische Oberfläche für Eressea, das Email-Fantasy-/Strategiespiel -- For further informations please have a look at our repositories unter https://github.com/magellan2
    Downloads: 10 This Week
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  • 5
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 0 This Week
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  • 6
    ThudNG2

    ThudNG2

    Updated client for Battletech MUX game servers

    This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
    Downloads: 0 This Week
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  • 7
    Java BiDiB Client

    Java BiDiB Client

    Java library to BiDiB (see http://www.bidib.org/)

    A Java library, providing an easy to use interface to the BiDiB protocol (see http://www.bidib.org/).
    Downloads: 0 This Week
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  • 8

    javamangband

    A Java client for mangband.

    A Java client for the multiplayer roguelike, mangband.
    Downloads: 0 This Week
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  • 9
    TaekWondo Score

    TaekWondo Score

    Digital automated system for Taekwondo Scoring.

    This is a server side app to Taekwondo scoring system. This can be run with client Android app of this. You can get the Client app from play store https://play.google.com/store/apps/details?id=crackntech.taekvondoscore.full
    Downloads: 0 This Week
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  • 10
    Lost God cards is an 2d MMO rpg playing with cards, that project includes the server and the client, both are programmed using java.
    Downloads: 0 This Week
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  • 11
    The openfibs project aims to develop a library to be used by client software to access the First Internet Backgammon Server (fibs.com) to enable graphical end user clients, computer controlled bots, and statistical tools.
    Downloads: 0 This Week
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  • 12
    Naval-Robocode

    Naval-Robocode

    Naval Robocode is a programming game for Java.

    The Naval Robocode project is based on the original Robocode. The biggest difference is that it is not played with tanks but with naval ships! Naval Robocode has a lot of featurs such as: - Server - client functionalities - Multiple ship types - Multiple component types - Full dynamic component configuration - Blockly framework integration
    Downloads: 0 This Week
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  • 13
    Stigma - The Game
    Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
    Downloads: 0 This Week
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  • 14

    Text Browser-Based MMO

    Text Browser-Based MMO is a project with with forum integration.

    TBBM (Text Browser-Based MMO) is my personal bachelor's degree project which aims to integrate activity on forum, such as posting, liking, helping others etc., as a reward for possible energy (or some kind of resource) points in-game to promote community interaction, which can also be not related to the game itself. Hopefully this way communities can be much more active and interactive, than just sticking to the topic they are about, expanding the possibilities and offering a lot of fun...
    Downloads: 0 This Week
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  • 15
    The AutoHost Client is a program to automate the interactions with the Stars! AutoHost web site, as well as some other common actions such as making backups of turn files, launching Stars!, and dumping fleet and planet reports.
    Downloads: 0 This Week
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  • 16
    InCrEG online gaming platform

    InCrEG online gaming platform

    Aire de jeu de Belote en ligne

    [fr] Aire de jeu en ligne (client et serveur) basée sur les sources InCrEG. Belote inclus et d'autres à venir. [en] Online gaming platform (client & server) based on InCrEG sources. Belote included, more games to come.
    Downloads: 0 This Week
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  • 17

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. ...
    Downloads: 0 This Week
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  • 18
    Live For Speed (LFS) InSim platform for development of rich client applications oriented to sim racing in LFS. Like score boards, race managers, etc
    Downloads: 0 This Week
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  • 19
    development of the Java Client is discontinued in this project. Please refer to http://github.com/forkch/adhoc-railway. Development of AdHoc-Brain and the srcpd module is still conducted in this project
    Downloads: 2 This Week
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  • 20
    BattleShip

    BattleShip

    The BattleShip is an online game developed in Java.

    The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent. ...
    Downloads: 0 This Week
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  • 21
    Chatty

    Chatty

    A Twitch Chat Client

    Chatty is a Twitch Chat Client for everyone who wants to try something different than the Webchat but doesn't want to miss out on many of the Twitch specific features.
    Downloads: 11 This Week
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  • 22
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 23
    bucks

    bucks

    multiplayer stockmarket game for OpenVMS

    ...VMS Mailboxes is where it's at. The current source code repository is SVN here on sourceforge. Because of the limited options for OpenVMS, I'm currently using jsvn (java) which works fine but requires some manual setup. See the readme for details. Note that it is only jsvn which requires Java, not the game itself. So although Java isn't available for the VAX architecture, if you ftp the sourcecode to a VAX box, it'll compile and run just fine. Well, it'll be <em>really</em> slow but it'll run. ...
    Downloads: 0 This Week
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  • 24

    ProjectKerensky

    Ground-Up rewrite of MekWars

    Over the last few years, I've become increasingly unhappy with Java as a server-side language. Project Kerensky is a temporary project, and will eventually become MekWars II. Server is C, based on SocketMud code. Client will remain Java, for ease of portability.
    Downloads: 0 This Week
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  • 25
    A Java-Library, providing an easy to use interface to control a model railway via the SRCP-protocol. Please Note: development of this library is continued on https://github.com/forkch/jsrcpc
    Downloads: 0 This Week
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