Showing 68 open source projects for "framework python"

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  • 1

    PygameFrame

    Python/Pygame Game-Building Framework

    A template I created to help me organize my Pygame code, that I decided to share for everyone's use. I built it to help me organize all of the programming practices I have seen in different Pygames, tutorials, books, and other sources, to help me make a robust framework that I can simply copy-paste to start new projects with. This package was originally known as "Santo's Pygame Template", but I've renamed it to "PygameFrame" since. This is merely a skeleton to build a game from; and...
    Downloads: 1 This Week
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  • 2
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 0 This Week
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  • 3

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 0 This Week
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  • 4
    MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load.
    Downloads: 0 This Week
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  • 5

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 6

    Four In Row Arena

    Implement your player strategy and compete with other strategies.

    A generic framework for Four in A Row or Five In A Row or X In A Row game, with the possibility to develop different strategies and compare them in tournaments. To implement more players, create new class inherited from PlayerStrategy, and implement the move() method to chose best move, by utilizing different methods provided with Table object.
    Downloads: 0 This Week
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  • 7
    Multiplayer framework for flight simulators. Based on M&S HLA 1.3 standards. Provides a 3D air traffic visualization tool and HLA plug-ins for FlightGear, Microsoft Flight Simulator X and X-Plane.
    Downloads: 0 This Week
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  • 8
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
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  • 9
    PyTaco is a text adventure development framework written in Python. PyTaco is currently in development and at the moment only features a basic game engine and XML configuration files for rooms.
    Downloads: 0 This Week
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  • 10
    The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
    Downloads: 0 This Week
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  • 11
    TinyPunk is a MUD codebase written in Python. TinyPunk aims to be quick, easy, and fun, for players and coders alike. Currently it relies on Python 2.6 and the Twisted Framework. It is inspired by tbaMUD, and CircleMUD before it.
    Downloads: 0 This Week
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  • 12
    Behaviours provide a way to quickly author reusable sequences of actions for use in the PaSSAGE framework, or any Neverwinter Nights module. The Behaviour Tool is a tool for the creation and management of behaviours.
    Downloads: 0 This Week
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  • 13
    Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
    Downloads: 0 This Week
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  • 14
    Content-Management-System (CMS) based on Python and Django Framework.
    Downloads: 0 This Week
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  • 15
    One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.
    Downloads: 0 This Week
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  • 16
    Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
    Downloads: 3 This Week
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  • 17
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 18
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 19
    A Pygame and Stackless Python based multiplayer 2D arcade framework.
    Downloads: 0 This Week
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  • 20
    The Waldi Tile Engine is a object-oriented framework for writing rectangular-tile-based games using Python and PyGame.
    Downloads: 0 This Week
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  • 21
    AKIRA aims to create a C++ development framework to build cognitive architectures and complex artificial intelligent agents.Features:KQML,Fuzzy Logic,Neural Net,Fuzzy Cognitive Maps and DIPRA (a distributed BDI - Belief Desire Intention goals model)
    Downloads: 3 This Week
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  • 22
    An application/framework for accessing Microsoft Flight Simulator data.
    Downloads: 0 This Week
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  • 23
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 24
    GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
    Downloads: 0 This Week
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  • 25
    Framework for playing card games online, from Poker to Magic. Server and client written in Java, and extensible via Jython modules.
    Downloads: 0 This Week
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