Showing 124 open source projects for "algorithm"

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  • 1

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board.
    Downloads: 0 This Week
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  • 2

    A star

    it is an implementation of A* algorithm with examples of its usage.

    A start (A*) is the algorithm for searching the shortest path in the weighted graphs. My implementation is provided with various interesting applications, i.e. 15 puzzle. This project is related to my other projects located at sourceforge as well: https://sourceforge.net/projects/path-finder-qt/ https://sourceforge.net/projects/shortest-path-graph-a-star/ For detail of A* algorithm see wiki page: https://en.wikipedia.org/wiki/A*_search_algorithm
    Downloads: 0 This Week
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  • 3

    Of Mages and Magic

    A Simple RPG fighting game for teaching Python

    Of Mages and Magic is an RPG based fighting game which may be used to teach simple programming concepts. Students write artificial intelligences which hook into the main Of Mages and Magic executable. These mages can be organised into teams which fight each other until only one team remains. The game is currently in early alpha, meaning some aspects of the interface are a bit clunky. However, in its current iteration, it is fairly suitable for teaching. Any and all feedback would be...
    Downloads: 0 This Week
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  • 4
    circuit_chung
    circuit chung is an open source 3D circuit road car racing game with random road maps / racing circuit generation and cars traffic , towns ,panels ,lights and animated persos, written in freebasic and ancient openGL1.4. Source code of random racing circuit generation algorithm is provided. Developped on and made for small netbook (may run also on bigger Pcs).
    Downloads: 1 This Week
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    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    ...I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. This small file contains its own source code including occamserver, a tiny general java server I built which I'll adjust to allow http streaming connections to stay open for faster ajax than a new web call each time. ...
    Downloads: 0 This Week
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  • 6
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    ...(multitread vesion not released yet) 3. Seme as point 2.. Multithread terrain-rendering, roads on it, and vehicles to go around. The most important part is terrain-rendering. The Algorithm at the heart of it features my first and second theorem abut polygonal surface approximation. It took something like 2 years to develop it. It's technically a view-dependent, continuous dynamic level-of-detail rendering algorithm. Main features are simplicity and documentation. Does easily a 4k x 4k terrain, but also much more.
    Downloads: 10 This Week
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  • 7

    Adaptive Difficulty Chinese Chess

    A Chinese chess game including an adaptive computer opponent.

    This project is an application of POSM algorithm on Chinese chess computer player. A computer player is implemented, which will adapt to the its opponent by adjusting its playing strength accordingly.
    Downloads: 0 This Week
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  • 8
    SHLOC Multiplayer BackGammon

    SHLOC Multiplayer BackGammon

    simple backgammon to be played over the net

    Some Hundred Lines of Code Multiplayer Backgammon Simple Backgammon-Game to be played over the network. Incorporates an algorithm to roll the dice in a way that can not be cheated
    Downloads: 0 This Week
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  • 9

    neurochess

    Self chess learning process by artificial neural network

    Self chess learning process by artificial neural network white random attribution to of values of chess game, before to pass opposed value to neural network and the desire successor of board with various part of game chess generated with minimax algorithm.
    Downloads: 0 This Week
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  • 10
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
    Downloads: 0 This Week
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  • 11
    TicTacToe

    TicTacToe

    Tic Tac Toe game with clever computer player

    ...The AI has two settings: dumb and intelligent. The dump setting places tokens by random, the intelligent setting plays the best possible move by running a MiniMax algorithm. The executable requires the LabVIEW Run-Time Engine 2014 - (32-bit) available for download here: http://ftp.ni.com/support/softlib/labview/labview_runtime/2014/Windows/f2/LVRTE2014f2std_downloader.exe
    Downloads: 0 This Week
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  • 12
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 13
    Transcarpathian Fishing

    Transcarpathian Fishing

    Fishing simulator game

    Eng Fishing simulator game, you can choose among 11 locations, in three different areas. You can catch 18 types of fishes, complete random tournaments, tasks, or even finish some plot quests! When you cought something really big you will be able to post it to twitter, to compete with other players. Good luck! Rus Симулятор рыбалки, вы можете побывать в 11 разных локациях в 3 зонах. Словить 18 видов рыб, посоревноваться в случайно-генерируемых турнирах, и даже выполнить несколько...
    Downloads: 0 This Week
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  • 14

    Java CoreWars Evolver

    A Java based, pMars compatible, CoreWars simulator with GA

    A Java based, pMars compatible, CoreWars simulator with Genetic Algorithm warrior evolver functionality. Java 8 is needed. See [Wiki:Tutorial]
    Downloads: 0 This Week
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  • 15
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    ...For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better, thought the basic idea is the seme. Similar to the old games Terep2 and "1nsane". I am an algorithmist, not a game developer: so it was hard for me to put this togather. ...
    Downloads: 1 This Week
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  • 16
    Jani Blackjack Analyser

    Jani Blackjack Analyser

    a simple blackjack game supported by card counting and basic strategy

    It's a support tool for blackjack analysers. User can play blackjack while using basic strategy and card counting algorithms. Decks are randomizing with "Fisher–Yates" shuffle algorithm.
    Downloads: 0 This Week
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  • 17
    This project is an extended implementation of Knuth's "Dancing Links" algorithm and some use cases (e.g. Sudoku).
    Downloads: 0 This Week
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  • 18
    nPuzzle 8 / 15 play with numbers and cropped images! Searching algorithm A* : divide and conquer approach based on Manhattan-distance and linear conflict. Author: Roberto Bracaglia Morante ver 2.0 written in Java, May 2014 // many improvements and bug fixes ver 1.3 written in Jython, May 2014
    Downloads: 0 This Week
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  • 19

    JFool

    Famous Russian card game

    Famous Russian card game. Currently only one human player is supported. Virtual players are programmed with simplest possible algorithm so it must be easy to defeat them. This is alpha version and there may be bugs especially if you start a new game instead of restarting the application. Cards Images were taken from wikipedia (I hope it does not contradict their license).
    Downloads: 0 This Week
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  • 20
    yetris

    yetris

    Customizable Tetris(tm) clone on the terminal

    yetris is a customizable Tetris(tm) clone for the terminal. It has some features found on modern adaptations and aims to please both casual players and Tetris(tm) enthusiasts. It has full textual interface. yetris was originally developed in C, now reprogrammed in C++ with ncurses. It runs on pretty much every terminal around here, but it's limited to POSIX systems.
    Downloads: 0 This Week
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  • 21
    LoveCalculator

    LoveCalculator

    A Love Calculator with a Rich User Interface

    ...This application runs on Windows, Linux and Mac. Java 7 or later is required. Unlike the other Love Calculators found on Internet, this one does not generate random numbers. It uses a popular hand worked algorithm used by most of the school students. The Love Percentage is calculated by the process of listing the frequencies of each letter in the string "<Name1> LOVES <Name2>" and then adding the corresponding opposite digits from two sides and listing these sums. This sums again go through the same process and this continues till the list becomes 100 or less than that and this becomes the Love Percentage.
    Downloads: 0 This Week
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  • 22
    DiceRoller V2.0 (for Skype)
    Dec 2013 update: The Skype Diceroller has become officially obsolete. Skype announced that they are discontinuing support for the Skype API, which the project depends on in order to read chat message data. Unfortunately, there isn't an alternative mechanism currently available to that would support the diceroller's functionality. This project is essentially on hiatus until a new API or other means of retrieving chat data from Skype becomes available. Thank you all for downloading. It was...
    Downloads: 0 This Week
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  • 23

    Sudoku Solver

    Sudoku solving library using bruce-force search algorithm

    The SudokuSolver class inside this library is simple and easy-to-use. It uses the bruce-force search algorithm to solve the Sudoku appeared on daily newspapers, books, etc. Continual updates to this library give you easier experiences with Sudoku solving, and can solve other sorts of Sudokus.
    Downloads: 0 This Week
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  • 24

    Nand2Tetris - TicTacToe

    Tic Tac Toe Game for the Nand2Tetris Project

    This is an implementation of the classic Tic Tac Toe game on the Hack computer as part of the Nand2Tetris project. The game features a 1 or 2-player mode with a computer-controlled player for single player games. The computer AI uses a 'minimax' algorithm and has 3 levels of difficulty - the Impossible mode is unbeatable!
    Downloads: 0 This Week
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  • 25

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors.
    Downloads: 0 This Week
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