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Provides a simple way for managing and automatically training your pupils on mybrute.com, labrute.fr, elbruto.es, and meinbrutalo.de. Opponents are loaded from the brute's arena and fights are done automatically in Your default web browser.
jWrestling: a Wrestling game based D20 RPG system. The future of wrestling is here! We're joining forces with Arianne to bring a new twist to this awesome wrestling game!
Issue Tracker: https://simple-marauroa.jira.com/browse/JW
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DEPRECATED!
This program is replaced by Gamer's Proxy:
https://sourceforge.net/projects/gamersproxy/
This is a simpleJava program that holds UDP packets for a while before forwarding them to a target address. This can be used to simulate ping in video games.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
Keeps track of as many game boards you wish and tells you when you have won and on which game board you have won. You can save your gameboards and use them again and again. You can play one row, two rows or a full board.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
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A simple, lightweight, 2D game engine, made especially for beginner game developers. At a very early stage, but growing quickly. I'm moving, so no new releases for 1-2 weeks.
Petri is a simple game model for games and other software that model their data as a series of entities existing on an arbitrary number of parallel planes, where each entity has an (X, Y) position within its plane, a rotation, and a scaling factor.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
A C++ written console application which allows to "log" a Poker game intelligently, i.e. the program also leads the players through the game. The Code can also be used as a basement for further projects, like a poker-bot etc.
A cross compiler for writing lua code in Java. Useful for writing Addon's that use the popular scripting language Lua. Avoid the hassle of writing unorganized code in a language with very little IDE support. Use eclipse and many other java tools.
JDice rolls dice. A simple yet rich language allows to express several kinds of roll schemes, including any dice type, rerolling, selecting highest/lowest, counting, etc.
This project will be a Java Application for the Parallax Microntrollers, It will eventualy implement Code Snippets, and javadocs when completed. If you are experianced and interested in Java, please help this project.
Simple Tic Tac Toe game. Allows multiplayer on one computer, mutiplayer between computers with communication through included game server. Also has single player mode where you can play against computer.