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Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
LOOP (Language Object Oriented Parallel) is a visual programming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
A C++ library which implements the physical modeling framework described in the book 'Physically-Based Modeling for Computer Graphics' by Ronen Barzel. It includes low-level and high-level classes for computing motion of physical bodies, and some demos.
"Nearly Intelligent Computer Operated Language Examiner" - NICOLE is a theory or experiment that if a computer is given enough combinations of how words, phrases and sentences are related to one another, it could talk back to you.
The goal of the CDML Project is to define a comprehensive formal language that describes contra dances and similar folkdances, can be read and understood by both software and humans, and can be extended. Please see http://www.farmdale.com/cdml/
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The GTK+ hexmap widget can be used for displaying and manipulating hexmaps in various computer games. It will handle background pixmaps, hexagon grids, and translation of button presses to hex coordinates. And maybe more features.
GF is/will be a space exploration, trading & warfare game. It is/will be played in a single unified game space distributed among numerous servers. Proceeds from registration of the name & address space will be distributed among contributing developers.
pRobot is something like Pokémon for computer scientists. Each player creates a computer program, a so-called pRobot. Then all the pRobots are thrown into a virtual arena, the war-ground. Within that arena they can walk, reproduce, and fight.
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
EcoSim is a webbased multiplayer economy simulation game where you can found a company and trade different goods or mine raw materials. The project is in designing phase where the database is designed. Contributers are welcome!
Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
Anatomy 3d simulator game in which microscope robot submarines navegate inside human body resolving health problems.
The idea behind this game is that the player can learn about medic/medicine, chemistry, anatomy and thers related topics.
An extensible opensource 2D physics sandbox. Lets you define custom shape. The sandbox will simulate the effects of collision, friction, gravity, density etc
This "serious" game puts the player in charge of a small beer company. The player can then use the basic "Tycoon-like" gameplay to lead the company to fame and fortune, or demise.
SeSAm (Shell for Simulated Agent Systems) provides a generic environment for modelling and experimenting with agent-based simulation with a special focus on the easy construction of complex models including dynamic interdependencies or emergent behaviour
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
Networked training tool for Air Traffic Controllers
Crujisim is a tool to allow Air Traffic Controllers trainees to practice in a radar environment. Different users connect to a hosting server to act either as controllers for adjacent positions or pseudopilots.
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
Mission control software for the space-simulator Orbiter
Mission control software for the space-simulator Orbiter, striving to get the look and feel of the old Apollo Mission Control from the 60's. It connects to Orbiter via Orb:Connect