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This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.
An experiment in paired-programming to simulate elevator behaviour. Development is done entirely in Java. The finished product will provide a framework for additional simulations and some ability to test different elevator behaviours.
"Tux, of Math Command" is a math drill game starring Tux, the Linux Penguin. Lessons are included from simple number typing through addition, subtraction, multiplication, and division of positive and negative numbers. It is intended for kids ~4-10.
Shut the Box is a simple diversion written in C and GTK+. The object is simple: Roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click.
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Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
Programming language Karel is a game to learn structural programming. It consist of graphical user interface and debugger that provide easy and fast learning.
Control vibrating motors and force feedback devices attached to your computer with GUI to control your own devices or interact with other users over the Internet (via IRC, Jabber, or direct TCP connections), includes support for Nexuiz game.
A sudoku implementation. It generates and solves sudoku games. It stores sudoku quests in a database. Currently it has a print view only. In future it gets a GWT-based GUI.
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"The Golden Flute" is an adventure game originally written by Delton T. Horn as part of his "Golden Flutes and Great Escapes" games collection. This is my attempt at converting it into a Windows-based GUI game program.
PlayerSelector allows players to be selected for video games using a simple, but full featured Java-based GUI. It can be utilized in any environment where a number of players need to be selected at a time (such as 4 for a console game).
Chesley is a free software chess engine written in C++ targeting Windows and Unix-like platforms and the xboard GUI. Chesley implements a number of modern chess programming techniques, including bitboard move generation, transposition tables, etc.
The QuakeWorld development project. Not very active these days; still, the code base is robust and efficient, so it may be the right choice if you want to start a Quake project of your own.
Gelide is a configurable frontend which let you manage any kind of emulated system (arcade, console, PC, etc) letting you to catalog and launch any game from any existing emulator under GNU/Linux.
GamesCrafters is an undergraduate research group at the University of California, Berkeley. GAMESMAN is our software for building text & X11 apps for finite, 2-person abstract perfect-information games (e.g., TicTacToe & chess). We've authored 40+ games
This is the Community Edition of a well known MMORPG creation software called RealmCrafter. This product allows with ease the creation of a Massively Multiplayer Online Role-Playing Game.
A third party program to connect to the Heroes of Newerth chat system. Allows all of the functionality of the ingame chat, without having the game open! For Linux, Windows, and Mac.
jDip is a tool for mapping, managing, and adjudicating Diplomacy games. It has a simple but powerful graphical interface, with a richly customizable map display. Windows, Linux, Mac OS X, and Solaris are supported. Over 25 variants are supported.
Day Trader is a Perl/PHP-based stock market game. The game is targeted at a "platform independent" audience. There are both shell and GUI versions planned for this simple game.
This is a RT (real-time) RPG (role playing game) in 3D under linux & windows (win32). It has a nice story and good graphics. Playing is easy and addictive.