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An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
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Chess Editor is a pure Java tool to create, edit and view chess games in the Portable Game Notation (PGN) format. The tool integrates with externally specified chess engine programs to provide analysis of board positions.
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Chessboard is a PHP script utilizing ImageMagick and chess-piece fonts to create chess board images on the fly and serve them via the web. A web-based position composer/editor is also included.
A multiplayer deathmatch game in the spirit of the bomberman series, built with user modification in mind. Levels and weapons can be easily created with just a simple text editor and the Gimp. Levels are tile-based, with animation and layering.
A platform, sidescrooling, map oriented game for the Nintendo's Game Boy Advance system (think of Metroid or Castlevania-SotN). This project also contains the tools developed to produce the game, like a map editor and a tile creator that parses a BMP im
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
ff6edit is a program that can be used to edit the save state information in Final Fantasy VI (or FFIII in the USA) in order to customize your characters however you see fit. It will be written in C++ and run in the GTK environment.
This is arcade game, written in ANSI C, using SDL library and running under both: linux and windows (but should also run under another systems).
As in that games, you're a `hero' and must save the world, or something like ;)
You have also map editor.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.