Showing 1191 open source projects for "obd source code"

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  • 1
    KAREL 3D C++  ( Karel the Robot in 3D )

    KAREL 3D C++ ( Karel the Robot in 3D )

    Karel - 3D language interpreter

    version 5 in C++ WinAPI, for compiler MinGWx64 is manually rewrited from JavaScript no GL version in Notepad++ ( https://sourceforge.net/projects/karel-3d/ ). ZIP include source code and just one EXE file without install to direct Run KAREL-3D ( tested on Win10 x64 and Win7 x64 without MinGW compiller [ not need .dll ] ) Objects: brick, wall, mark, bridge. In Karel, currently can not be use Load or Save ( use Ctrl+C, Ctrl+V between the editor and Notepad ) Tip for Karel: Type command: FAST before commands for demonstrating maximum performance. ...
    Downloads: 0 This Week
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  • 2

    WiiFlow Lite

    Wii USB backup loader and more

    My mod or continuation of WiiFlow mod by Fix94. Gave it a new name because some of the changes will be easier to deal with if it's in a new apps folder and because this is my own code editing without collaboration with Fix94 and other devs of WiiFlow.
    Downloads: 0 This Week
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  • 3
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 1 This Week
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  • 4
    Escape From The Maze

    Escape From The Maze

    A fantasy RPG.

    THIS PROJECT HAS MOVED TO GITHUB Code and Releases hosted on GitHub: https://github.com/alanmclachlan/escapeftmaze Dev Blog: http://escapeftmaze.blogspot.com/
    Downloads: 0 This Week
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  • 5

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 6
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
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    Downloads: 78 This Week
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  • 7
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 0 This Week
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  • 8
    The Best N64 Emulation Plugin has been revived, Nrage v2.0 fixes an assortment of bugs in the original 1.8 code, and adds new functions, and features, at the same time.
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    Downloads: 149 This Week
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  • 9

    Postal 2 Happy Night

    Christmas Mod for Postal 2, new weapons, errands, maps and story.

    Install in steam workshop http://steamcommunity.com/sharedfiles/filedetails/?id=638285501 Postal 2 : Happy Night is a single player experience set in the Postal 2 Universe featuring a unique system dismemberment and wonderful Christmas story. The story takes place at a early date (31 December 1994) & location before the events of Postal 2. Dude need find way to celebrate this Christmas and do not lost place to stay. Will Dude survive the night? Will he be able to save all that is...
    Downloads: 0 This Week
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  • 10

    Astrolabe Generator

    Generates custom astrolabe EPS files

    NOTE: The Astrolabe Generator has moved: The Astrolabe Generator and related projects have moved to a new location. Find us on Github at: https://github.com/wymarc This program will generate a set of PostScript (EPS) files for the front, back, rete and rules of an astrolabe for a given latitude. Additional related quadrant tools are also available. Version 3.0 moves the code to Java. Program is now an executable Jar file.
    Downloads: 0 This Week
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  • 11
    Radge - [RA]ndom [D]oom [GE]nerator

    Radge - [RA]ndom [D]oom [GE]nerator

    A tool for generating random levels for Doom

    Radge - [RA]ndom [D]oom [GE]nerator based on SLIGE v. 490 This is a command line tool for generating random levels for Doom (1993). Source code repository: https://github.com/jval1972/R.A.D.G.E
    Downloads: 0 This Week
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  • 12

    Lissajous figures

    It animates some Lissajous figures. It is Boot-able.

    This is a short simple boot-able program that animates some Lissajous figures. It can only run when the computer contains Bios, and when the computer is booted. The complete source code is here as an .asm file which can be compiled instantly with the Fasmw compiler. It has an interesting way of switching the computer into 64 bit Long mode. It actually switches the computer back and forth between 16 bit and 64 bit mode, easily, with an interesting technique.
    Downloads: 0 This Week
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  • 13

    IICSAR

    An ASCII Rougelike - RPG

    ...This is a little project i worked on during boring/free hours in school and since, despite its semplicity, was coming out as something that is somewhat enjoyable, i decided to upload it here, source code included. It's not much, but i hope you all will enjoy it and that someone might find it useful :)
    Downloads: 0 This Week
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  • 14
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 0 This Week
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  • 15
    VOREStation

    VOREStation

    The codebase used by the VORE SS13 server, based on Polaris SS13

    VOREStation is a derivative of the Polaris branch (itself branched from Baystation12) of Space Station 13, known for embracing a unique roleplay tone and maintaining an independent, creative code identity—including assets under CC BY-SA licensing. If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC. Finally, to start the server, run Dream Daemon and enter the path to your compiled...
    Downloads: 0 This Week
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  • 16
    Vocaluxe
    Vocaluxe is an open source singing game inspired by SingStar™ and Ultrastar Deluxe. The code is hosted on github: https://github.com/Vocaluxe/Vocaluxe
    Downloads: 2 This Week
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  • 17
    Baystation12

    Baystation12

    Baystation's flavor of Space Station 13

    Baystation12 is a distinct gameplay-focused SS13 codebase emphasizing deep role-playing, lore cohesion, and immersive narrative set aboard the SEV Torch, with a dedicated developer and player community. For our purposes, the difference between these two licenses is that the AGPL requires you to make your source code available if you are hosting a game that uses Baystation source code in any way. The GPL instead allows you to (usually) remain closed source. Distinct lore tied to the Expeditionary Corps and futuristic frontier life. Requires specific BYOND build versions (e.g., 516.x) for server compatibility.
    Downloads: 0 This Week
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  • 18
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
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  • 19
    CS:GO Multi Script

    CS:GO Multi Script

    Multi scripts for CS:GO that do just about everything

    I have not posted any of the code yet, I'm working on it locally then will push everything. This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but rather is meant to have some with the features that Java provides. I included all source so that you can see what I used. This is a great project to learn about global event listener, JRobot, JavaFX, etc...
    Downloads: 0 This Week
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  • 20
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
    Downloads: 1 This Week
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  • 21
    Mark GPX Found

    Mark GPX Found

    Mark GPX files as found based on My Finds Pocket Query

    This program edits GPX files of individual geocaches, downloaded from http://www.geocaching.com and marks them as "geocache found" id the GC code of the geocache is present in the My Finds Pocket Query file, also downloaded from geocaching.com. I created this program because my Garmin Oregon 600 GPS receiver stopped marking geocaches as found. So instead of relying on the Oregon to keep track of found geocaches I run this program. The GPX icon: By Ezekiel53746 - Derivative work of...
    Downloads: 0 This Week
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  • 22
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part...
    Downloads: 0 This Week
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  • 23
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 1 This Week
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  • 24
    EE Keeper

    EE Keeper

    EE Keeper is a saved game editor for Baldur's Gate Enhanced Edition.

    EE Keeper is saved game editor for Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. This project is a continuation of Shadow Keeper, originally released by Aaron O'Neil in 2000 for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This version will still work with the original BG2. Currently, it will only work natively on Windows, although it has been tried through Wineskin on Mac OS X and currently works, though no guarantee is in place that this will continue...
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    Downloads: 626 This Week
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  • 25

    Olympia PBEM

    Olympia PBEM code

    Revival of the popular PBEM game Olympia. Game 3 adds a few minor features and some bug fixes. It also adds windows support. Game 4 builds on Game 3 and adds even more fixes and changes.
    Downloads: 0 This Week
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