Search Results for "software without code" - Page 13

Showing 384 open source projects for "software without code"

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  • 1
    Blackjack is a card game developed in Visual Basic .NET for the Windows 32-bit and .NET Framework 1.1 environment. Game/Source Code included. By Ben Lindelof. Produced by Blue Fugu Software
    Downloads: 1 This Week
    Last Update:
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  • 2

    AutoREALM

    Vector based drawing software designed for RPGs

    AutoREALM is a free role-playing game mapping program originally made by Andrew Gryc. This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be...
    Downloads: 22 This Week
    Last Update:
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  • 3
    An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
    Downloads: 0 This Week
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  • 4
    (To pronounce, just say the letter: AAY WHY QUEUE.) A collection of high-level models and utility code applicable to interactive applications. e.g. Fixed/variable timestep timing, state machine, etc.
    Downloads: 0 This Week
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  • 5
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 0 This Week
    Last Update:
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  • 6
    J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 0 This Week
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  • 7
    This is a WinMine clone. The purposes of this project is to create an AI for this game. The source code is in Brazilian Portuguese. The source of AI is not complete, it come with the parcial code for AI without any comment on the source code.
    Downloads: 0 This Week
    Last Update:
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  • 8
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
    Downloads: 0 This Week
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  • 9
    A complete cleanup (for readability and ease of coding) and doccumentation of the original SMAUG 1.4a codebase, SLAM-GTP is also a minor re-write, bringing new features to the codebase, while also fixing and/or adding functionality to existing ones.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
    Downloads: 0 This Week
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  • 11
    An ABAP2HTML converter(mature), Business Console ( charva is better ), Buoy Classes and Minuet.
    Downloads: 0 This Week
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  • 12
    8. Mai 2005: We have discontinued SourceForge as a download place for our open source projects. You can now download these projects directly from the XLOG Technologies GmbH web site at http://www.xlog.ch/omonia.
    Downloads: 5 This Week
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  • 13
    Branch development and extension of the L2J Lineage 2 game server software. Using the L2J project code we are attempting to correct problems in the current code and datasets as well as attempting to get more features working.
    Downloads: 0 This Week
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  • 14
    This is an intend on writing an abstracted yet quick code that enables a programmer to work on IA to play Go (wei'chi), an ancient oriental board game. The first step is, however, just to build a program that can be used to play Go without any IA!
    Downloads: 0 This Week
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  • 15

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    Update 4/14/2015 This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that. Anyway, long story short... I'm looking for the real code that's actually usable. Check the Atari Age forums. ...
    Downloads: 0 This Week
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  • 16
    QC++ is a code editor for QuakeC, the programming language for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
    Downloads: 0 This Week
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  • 17
    BrickOS is an alternative software environment for the LEGO(r) Mindstorms Robotic Invention System. The intent is to allow developers to write C and/or C++ code for the RIS platform.
    Downloads: 0 This Week
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  • 18
    Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
    Downloads: 0 This Week
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  • 19
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 20
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 21
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 22
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 23
    This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
    Downloads: 0 This Week
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  • 24
    This software is the going to be used in a small office refrigerator to controll the thermostat. Currently the code is written for the PIC16F84 in assembler. The code is fully compilable in MPLAB.
    Downloads: 0 This Week
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  • 25
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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