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This is a traditional backgammon game developed in Turkish. The visuals, icons, etc. used in the game are my personal work. Some externally used audio files are in the public domain. The files "mirkelam_tavla.mp3" and "mirkelam_win.mp3," converted from MIDI files, are processed fake versions of clipped audio from the song "Tavla (backgammon)" by Turkish pop artist Mirkelam.
The game mimics the traditional backgammon game. The game engine consists of a main Python code (tavla.py) and two...
A collection of mods for Civilization IV: Colonization.
The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes.
This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program.
What this is NOT is a bunch of nearly identical mods. ...
JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
...Invade Earth features multiple rule sets, a versatile Map Editor, network support, saving and loading game states, and play against the computer.
NOTE: Currently, code in CVS may not be up-to-date. Contact admin if interested in the codebase. The latest version of the application is available at http://jonathancrosmer.com/software/invadeearth
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
This a RPG game coded in Visual Basic using 2d tile based movement and Microsoft Access database.
You are a decker who breaks into corporations systems and hacks the files, struggling against the defense software. You have to code your own programs.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment