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BowTIE (Brass Technique Instruction Environment) is an application designed to help trumpet, horn, euphonium, and tuba players learn fingering technique. BowTIE provides excellent support for trumpet and horn players who are learning to transpose.
Team Of Learning OpenSource Programmers (TOLOP)
A team that writes games and documentations/articles.
Recently started working on a 2d engine - community project.
Slightly wacky single player text-based gambling game centred around a roulette table.
By learning the strategies and betting systems of gamblers, and placing side bets on the gamblers, you can bankrupt the casino, & win the game.
GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
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Explorer of the Universe - is a turn based strategy game similar to Master of Orion II. You can create colonies trade with other civilisations and fight them.
But the focus is on learning C#, DirectX and OOP design ...
The hosTile project is, in short, a 2d graphics engine based in DirectX. It is being written with the sole purpose of learning and understanding DirectX as it relates to game design in a two-dimensional medium.
A basic OpenGL 3D game engine built from the ground up to support multi-texturing, mip-mapping, face culling and more. Its simplicity is its virtue to aid in learning and to ease expansion. Currently, it runs on Windows using MFC, Linux support is coming
TrivialJava is a client-server Trivia Q&A game using Java programming language. It also adds an on-line chat system and a complete player monitoring through the server app.
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QUB is an electronic front-end for playing wargame/boardgame-style games on your computer using graphics files for pieces and game boards. QUB stands apart from other software of it's type, however... it's different.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
iMate is a win32 / Linux desktop mate programme. It offers more features than the already existing desktop mate (AI, learning capacity, growth and limited lifeTime, third party tools to add new behaviour, ...).
Mnemisis is a tool for learning and using what is called the 'major' system of mnemonic for remembering numbers. It involves /learning/ (sigh) a phonetic system, but after that it's time to start cramming those 20+ digit numbers into your head. Free
Sol Dominion is a game of expansion, exploring, learning and conquering, a mix between Homeworld's controls, with Imperium Galactica's empire management. You roleplay the leader of a nation, building colonies on planets and moons, researching, etc.
enCore is an online multi-user environment (MOO) specifically designed for educational applications. It is designed to aid and promote online learning and community building through open standards and ease of use.
There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
SMART: SMART Minimax Analyser for Recursive Trees. The goal of the SMART project is to develop a powerful state-of-the art FICS compliant chess engine, using experimental technology (re-iterative MTDf , ETC, reinforced temporal difference learning, etc.)
A simple attempt at a chess program, written in C++. Originally it will be for Win32, but with a few adjustments should compile under any environment. This is primarily a learning project for the author, and any help would be appreciated!
PySometric is an Isometric RPG written in Python. It uses PyGame for graphics, and will feature online play through a peer to peer network. Most of the programmers are learning how to program a 2-d game, and all new programmers are welcome.
PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
It's a very simple Arkanoid clon using Qt. I've coded it just for fun and learning, but it isn't still finished; there are tons of things to do. Come in and join us.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
This project is rather dead. It might be of interest to people learning the Allegro library, but not to games players. The engine works, but there is no enemy AI or multiplayer, so there are no opponents to fight against.