Search Results for "c# source code example" - Page 10

Showing 737 open source projects for "c# source code example"

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  • 1

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    Plugin-based RPG manager written in C++11 and Qt 5. Currently focused on Pathfinder (as that's what I spend my time on), but intended to be game-agnostic for most functions. Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your...
    Downloads: 0 This Week
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  • 2

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 3 This Week
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  • 3
    Roguelike Game Kit
    A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
    Downloads: 2 This Week
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  • 4

    Ogaboo

    Open Game Bootstrap

    This project aims to gather different open source projects as an initiative to allow people to create games in C++ more easily, in a cross-platform development environment and free. Basic requirements behind this initiative was to have a integrated development environment with 3D graphics support, sounds, videos, physics, scripting, GUI (Graphic User Interface) and inputs and all that is relevant to be used in a multi-media development process.
    Downloads: 0 This Week
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  • 5

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    Sudoku game library written in C# qirh source and tests (NUnit) available. Provides hint tracking and allows for custom classes to be added for advanced solving techniques to be applied without directly modifying the library's code. An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well.
    Downloads: 0 This Week
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  • 6
    Inform 7
    Inform 7 is a design system for interactive fiction based on natural language. This is the home of the source code for the Linux graphical port of Inform 7's development environment.
    Downloads: 0 This Week
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  • 7
    A little helper for EVE-Online. with Database fetching and handling routines for Eve Online. API and Raw web based functions. GUI and structure templates. Mining, Character, Bussiness, Analyzer, Infos, Market, EveMath, Parsers and more areas are touched.
    Downloads: 0 This Week
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  • 8
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 9
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    The WineD3DOnWindows project appears to be dead, so I decided to build WineD3D on MS Windows myself and release the binaries. I hereby swear to keep this project updated until the day of my death. Or until it will no longer be possible to cross-compile it. ==What is it good for?== WineD3D for Windows can be very useful to get old games to work properly on newer systems, especially Windows 8 and newer since they lack 16 bit screen modes. Instructions are included. ==System...
    Downloads: 18 This Week
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  • 10
    DMO Advanced Launcher

    DMO Advanced Launcher

    Advanced launcher for Digimon Masters Online (DMO)

    ========================================================================= WARNING: OUR PROJECT WAS MOVED TO GITHUB: http://goldrenard.github.io/DMOAdvancedLauncher/ NEWEST RELEASES AND SOURCE CODE WILL BE AVAILABLE ON GITHUB! =========================================================================
    Downloads: 0 This Week
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  • 11

    Elowatha Reloaded

    This is a fork of the original Elowatha

    This is a fork of the original Elowatha project, aiming at improving and expanding it. All original source code and artwork are used under the GNU GPLv3.
    Downloads: 0 This Week
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  • 12
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights....
    Downloads: 0 This Week
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  • 13

    Privileges#

    This is a hacking style game set in the early '80s

    ...I'm looking for people who would like to help with this project. I have started coding some of this already and is about 3% - 5% complete. You can download the source code I uploaded it all as a zip file in the download section. It has the game files needed to run the game. Go here if you just want the CPP file or like to view the code: https://github.com/jwlickliter/privileges.git Right now the file for download will run on android with use of an ide. I recommend cppdroid. Its free on google play and has a really good console.
    Downloads: 0 This Week
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  • 14
    [NOTE] This project has been relocated to github https://github.com/jswigart/gmscriptex
    Downloads: 0 This Week
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  • 15

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 16

    mahasona

    Mahasona engine is an open source game engine.

    Mahasona Engine is a Game engine written on top of OpenGL renderer. Currently no official release but svn repository version. Includes an example application. Find the wiki page for howto's Ubuntu Video http://www.youtube.com/watch?v=y5OSCTb_aNA Windows Video http://www.youtube.com/watch?v=dS_YwzyCjn4 Projects using Mahasona Engine- 1. Snap-n-fold: origami pattern generation based real-life object structure http://dl.acm.org/citation.cfm?id=2223800
    Downloads: 0 This Week
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  • 17
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 18

    Syalphale

    A rouge-like that uses your files to base its world on.

    Syalphale is a rouge-like that bases it's the enemies in each level on the files that you have. For example if you have "log.txt", "A_history_of_cheese", and "cat.jpg" in your home folder then you will find enemies named "log.txt", "A_history_of_cheese", and "cat.jpg" in that folder. The type of the enemy is based on the first letter of that file's name. Thus you will an "l", "A", and a "c" type enemy on your home folder level.
    Downloads: 0 This Week
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  • 19

    TrueFight

    A Fighting Game

    A little Fighting Game written in C# The source code is inside the archive Have fun playing it!
    Downloads: 0 This Week
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  • 20

    EasySDL

    Create 2D mini-game easily with this lib

    Full detailed example at: https://github.com/Ousret/EasySDL-Sample Contribute at: https://github.com/Ousret/EasySDL This free lib is an extension of SDL 1.2 GUI program creation becomes much simpler. Not just simple GUI but 2D games too.
    Downloads: 0 This Week
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  • 21

    Simple Console Arcanoid

    Simple Console Arcanoid

    Console Arcanoid written for Windows. In future I want to make it cross-platform. Current version is not the best code, that could be written, so some time later I'll modify it
    Downloads: 0 This Week
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  • 22

    ZDS Emulator

    A Nintendo DS emulator based on DeSMuMe 0.9.9 source code

    ZDS Emulator is a Nintendo DS emulator, based on DeSmuE 0.9.9 source code with more performances. Compatibile with Windows NT 6.x (Windows Vista/7/8/8.1/
    Downloads: 0 This Week
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  • 23
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 1 This Week
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  • 24

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    The Mind Module (MM) is a spreading activation network (SAN) that can be used as part of an avatar, non-player character (NPC), or agent architecture for providing dynamic and fine-grained states of mind. The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an...
    Downloads: 0 This Week
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  • 25
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. ...
    Downloads: 0 This Week
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