Showing 14 open source projects for "real"

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  • 1
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
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    Downloads: 50 This Week
    Last Update:
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  • 3
    Lucifer

    Lucifer

    Lucifer: The Ultimate Dev-Ecosystem

    "Everything is integrated. Now, even I can't control it." 루시퍼(Lucifer)는 더 이상 단순한 런처가 아닙니다. 개발자가 필요로 하는 모든 하부 구조를 하나로 집대성한, 통제 불가능한 수준의 올인원 통합 제어 환경입니다. 🚀 핵심 특징 (Core Features) 시리얼 제어 (Advanced Serial Control): 하드웨어와의 접점을 완벽하게 장악합니다. 아두이노 및 각종 임베디드 장치와의 데이터 송수신을 가장 드라이하고 정밀하게 수행합니다. 서버 통합 (Terra Server Engine): MariaDB 연동형 고성능 자바 서버 '테라(Terra)'를 코어로 품어, 데이터 처리와 로직 실행의 중심축을 담당합니다. 톰캣 내장 (Embedded Tomcat): 별도의 WAS 설치 없이도 웹 환경을 즉각적으로 구동합니다. 루시퍼가 곧 웹 서버이자 플랫폼이 됩니다. ...
    Downloads: 2 This Week
    Last Update:
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  • 4

    GameServer

    GameServer is a sophisticated, game server designed for online games

    GameServer is a sophisticated, game server designed for massively multiplayer online games. Built with a C++ core and extensible Python scripting, it provides solution for managing persistent game worlds with real-time player interactions, advanced networking, and comprehensive monitoring capabilities.
    Downloads: 0 This Week
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  • 5
    LSJ-Server

    LSJ-Server

    LSJ-Server-Terra (Java Multipurpose Sever connected with MariaDB)

    ...It offers a robust backend for IT maintenance and MMORPG/RTS games without heavy framework overhead. [Features] Pure Java & MariaDB: Fast data processing & persistence. Real-time Monitoring: GUI for live logs and user management. Optimized Networking: Low-latency TCP/IP support. [How to Use] Config: Set MariaDB and Port (default: 10815). Control: Use 'Start' and 'Stop' buttons. Manage: Monitor logs/users and use the bottom command field. https://github.com/s1213123/LSJ-Server/
    Downloads: 0 This Week
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  • 6
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. ...
    Downloads: 1 This Week
    Last Update:
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  • 7

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    ...Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. The server is mostly in Common Lisp, the client in Parenscript/JavaScript, and some tools are in Perl and Emacs Lisp.
    Downloads: 0 This Week
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  • 8
    QStat is a command-line utility for collecting real-time statistics from on-line game servers. The games supported are generally limited to the first-person-shooter genre (Quake, Half-Life, Unreal, etc). Statistics may be output in a variety of form
    Downloads: 1 This Week
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  • 9
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year.
    Downloads: 0 This Week
    Last Update:
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  • 10
    ServerArk

    ServerArk

    Linux game server UDP flood analyzer and protector

    ServerArk is a application for Linux gaming servers that samples and analyzes incoming UDP packets at the kernel level in real time to determine if any packets are part of a UDP flood attack. Flood attacks on gaming servers are typically designed to make the players on the server lag to the point where the game is not playable. It can even crash some game servers. ServerArk automatically detects when a UDP flood attack occurs and uses kernel-level iptables rules to dynamically block those packets from being processed by the game server at all. ...
    Downloads: 0 This Week
    Last Update:
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  • 11
    Conjunto de aplicativos customizados para distros Linux dedicada para servidores de games open source, com scripts para automatizar o processo de configurar os diversos servidores e games adicionados por padrão.
    Downloads: 0 This Week
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  • 12
    web page that display real-time information about several Online Game Servers by parsing log file
    Downloads: 0 This Week
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  • 13
    A web interface for reading the stats recorded by a Scorched3d game server. Written in Java and designed for Apache Tomcat.
    Downloads: 0 This Week
    Last Update:
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  • 14
    IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
    Downloads: 0 This Week
    Last Update:
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