Showing 6 open source projects for "non-free"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. ...
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    Downloads: 58 This Week
    Last Update:
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  • 2
    Grasscutter

    Grasscutter

    A server software reimplementation for a certain anime game

    ...Grasscutter is most relevant to developers interested in reverse engineering, server emulation, game protocol research, and modding communities. Because it interacts with proprietary game clients and services, it should be used only in lawful, authorized, and non-commercial contexts.
    Downloads: 2 This Week
    Last Update:
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  • 3

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    ...Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance 1.1) and server-side Bullet physics, as well as extremely powerful AI development utilities for logical agent characters. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online. Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. Visit the web site for more information.
    Downloads: 0 This Week
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  • 5
    A game server in Java that uses XMPP bots to ensure communication between players and referees.
    Downloads: 0 This Week
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  • 6
    FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
    Downloads: 0 This Week
    Last Update:
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