Showing 3 open source projects for "runtime full"

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    RiptermsGhost

    RiptermsGhost

    An example injectable cheat for minecraft using java native interface

    RiptermsGhost is an example of an injectable cheat for Minecraft that utilizes Java Native Interface (JNI), Java Virtual Machine Tool Interface (JVMTI), Java method hooking, and constant pool editing. It serves as a demonstration of advanced techniques for modifying Java applications at runtime, specifically targeting Minecraft. The project is currently inactive and may require a full recode due to random crashes on some versions.
    Downloads: 5 This Week
    Last Update:
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  • 2
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower...
    Downloads: 18 This Week
    Last Update:
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  • 3

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 3 This Week
    Last Update:
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