Showing 22 open source projects for "runtime full"

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  • 1
    Node.js

    Node.js

    Cross-platform JavaScript runtime environment

    Node.js is a free, open-source, cross-platform JavaScript runtime environment that allows developers to run JavaScript outside of the browser. It is built on Chrome’s V8 engine and is designed for building fast, scalable network applications. Node.js enables developers to create servers, APIs, command-line tools, and full-stack web applications using a single programming language. Its non-blocking, event-driven architecture makes it highly efficient for handling concurrent requests. ...
    Downloads: 45 This Week
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  • 2
    RiptermsGhost

    RiptermsGhost

    An example injectable cheat for minecraft using java native interface

    RiptermsGhost is an example of an injectable cheat for Minecraft that utilizes Java Native Interface (JNI), Java Virtual Machine Tool Interface (JVMTI), Java method hooking, and constant pool editing. It serves as a demonstration of advanced techniques for modifying Java applications at runtime, specifically targeting Minecraft. The project is currently inactive and may require a full recode due to random crashes on some versions.
    Downloads: 5 This Week
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  • 3
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK.
    Downloads: 35 This Week
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  • 4
    CUDA-Q

    CUDA-Q

    C++ and Python support for the CUDA Quantum programming model

    ...The repository includes components such as the nvq++ compiler and runtime systems that manage execution across heterogeneous environments.
    Downloads: 0 This Week
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  • 5
    Proxy

    Proxy

    Proxy: Next Generation Polymorphism in C++

    For decades, object-based virtual tables have been a de facto implementation of runtime polymorphism in many (compiled) programming languages. There are many drawbacks in this mechanism, including life management (because each object may have a different size and ownership) and reflection (because it is hard to balance between usability and memory allocation). To workaround these drawbacks, some languages like Java or C# choose to sacrifice performance by introducing GC to facilitate lifetime management, and JIT-compile the source code at runtime to generate full metadata. ...
    Downloads: 3 This Week
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  • 6
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. ...
    Downloads: 5 This Week
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  • 7
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on. We actively develop Codon...
    Downloads: 0 This Week
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  • 8
    N64: Recompiled

    N64: Recompiled

    Tool to statically recompile N64 games into native executables

    N64: Recompiled is an open-source recompilation framework designed to translate Nintendo 64 game binaries into modern, portable C code that can be compiled and executed natively on contemporary systems. Instead of relying on traditional emulation, which interprets instructions at runtime, N64Recomp focuses on static recompilation, converting MIPS-based N64 binaries into readable and buildable source code. This approach allows developers to run classic games with improved performance, lower...
    Downloads: 18 This Week
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  • 9
    simdjson

    simdjson

    Parsing gigabytes of JSON per second

    JSON is everywhere on the Internet. Servers spend a *lot* of time parsing it. We need a fresh approach. The simdjson library uses commonly available SIMD instructions and microparallel algorithms to parse JSON 4x faster than RapidJSON and 25x faster than JSON for Modern C++. The simdjson library uses three-quarters less instructions than state-of-the-art parser RapidJSON. To our knowledge, simdjson is the first fully-validating JSON parser to run at gigabytes per second (GB/s) on commodity...
    Downloads: 6 This Week
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  • 10
    ExecuTorch

    ExecuTorch

    On-device AI across mobile, embedded and edge for PyTorch

    ExecuTorch is an end-to-end solution for enabling on-device inference capabilities across mobile and edge devices including wearables, embedded devices and microcontrollers. It is part of the PyTorch Edge ecosystem and enables efficient deployment of PyTorch models to edge devices.
    Downloads: 0 This Week
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  • 11
    Snap7

    Snap7

    32/64 bit multi-platform Ethernet S7 PLC communication suite

    Snap7, through three specialized components: Client and the inedited Server and Partner, allows you to definitively integrate your PC based systems into a PLC automation chain. Designed to transfer large amounts of hi-speed data in industrial facilities, it scales easily, down to small Linux Arm boards such as Raspberry PI. Hi level object oriented wrappers are provided, currently C/C++, .NET/Mono, Pascal, LabVIEW, Python with many source code examples. Very easy to use, a full...
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    Downloads: 1,069 This Week
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  • 12

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 13
    uLib

    uLib

    User mode C/C++ extended API library for Win32 programmers.

    uLib adds tons of utility functions to enhance and simplify Win32 development. Some of it is implemented as C++ classes, however, much of it is implemented as C functions. The purpose of the lib is to add functions "missing" in Win32, simplify tasks that are tedious in plain Win32, and generally make Your, and my, development process easier and faster. This lib has been the staple of my x86/x64 development for decades, and is now open sourced for the benefit of the community. It is...
    Downloads: 1 This Week
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  • 14
    SHADERed

    SHADERed

    Lightweight, cross-platform & full-featured shader IDE

    SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
    Downloads: 0 This Week
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  • 15
    libinstrument (ex libcsdbg)

    libinstrument (ex libcsdbg)

    C/C++ function instrumentation (AOP, exception/stack tracing, GC)

    Libinstrument is a complete and easy way to do custom function instrumentation for C/C++. The project comes ready with classic applications of instrumentation, such as AOP (Aspect Oriented Programming), Concern and Side Effect injection, stack tracing, exception tracing, basic time profiling, callgraph profiling and other. A GC (Garbage Collector) module is also under development. Libinstrument is highly portable and decoupled. The project comes with a CMake build system, integration with...
    Downloads: 0 This Week
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  • 16
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this versatility, AtomicGameEngine is useful both for small indie games and more ambitious 3D or hybrid projects, especially if developers want an engine that doesn’t lock them into heavy runtime dependencies or license costs. ...
    Downloads: 2 This Week
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  • 17
    CuteReport

    CuteReport

    Qt based report solution

    CuteReport is a report solution like Jasper Report, Crystal Reports or FastReport, but based on Qt framework. It can be easily used with any Qt application. In general, CuteReport consists of two parts: core library and template designer. Both are totally modular and theirs functionality can be easily extended by writing additional modules. It's totally abstract of used data and can use as storage: file system, database, version control systems, etc. The project's goal is to provide...
    Downloads: 0 This Week
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  • 18
    Very high level modular programming language with multiple dispatch, object-oriented programming, functional closures and goal-directed programming.
    Downloads: 0 This Week
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  • 19

    QMARIADB

    Full Featured Qt Driver for MariaDB / MySQL

    This is my dropin replacement version of the QMYSQL driver that is provided out of the box with Qt. It covers the same features but also adds these extra features/fixes. 1, Parameters Can Return Recordsets 2, Calls to procedures can return out/inout vars 3, Threadsafe when using MariaDB Client Libs 4, Supports multiple returned recordset The driver checks during runtime that it is using the MariaDB Client library. If it's not it will fail to init. This is because the MariaDB Client...
    Downloads: 0 This Week
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  • 20

    MinecraftModManager

    program to manage installation of Minecraft Mods for client and server

    When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations. It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders. ---Have not yet decided whether to perform the above via text-file capture or console buffer. UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
    Downloads: 3 This Week
    Last Update:
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  • 21
    tnMUD is a modular MUD server written in C++. Its lightweight core can by easily extended by modules, which are loadable/unloadable at runtime. The tnMUD project aims to create a fast and full-featured MUD server.
    Downloads: 0 This Week
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  • 22
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
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