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Fully async, multithreaded, predictive, open source, 3.01 reach
GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of...
program to manage installation of Minecraft Mods for client and server
When completed it should allow simultaneous launch of one instance of client & one instance of server with selected mods installed & runtime configurations.
It should be able to capture output streams so that informative text regarding java exceptions can be forwarded to the appropriate modders.
---Have not yet decided whether to perform the above via text-file capture or console buffer.
UI will be implemented with wxwidgets, to enable full functionality on all supported platforms.
JAIMBot is a modular architecture for providing services through an AIM client. It contains a generic AIM library and a Bot which uses this library to provide such services as Offline Messaging, Lists, Weather, Headlines, Stock Quotes, AI chatterbot.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.