Showing 53 open source projects for "open ssal 1"

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  • 1
    fheroes2

    fheroes2

    fheroes2 is a recreation of Heroes of Might and Magic II game engine

    fheroes2 is a recreation of the Heroes of Might and Magic II game engine. This open-source multiplatform project, written from scratch, is designed to reproduce the original game with significant improvements in gameplay, graphics and logic (including support for high-resolution graphics, improved AI, numerous fixes and user interface improvements), breathing new life into one of the most addictive turn-based strategy games. You can find a complete list of all of our changes and enhancements...
    Downloads: 29 This Week
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  • 2
    PlayCanvas WebGL Game Engine

    PlayCanvas WebGL Game Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 10 This Week
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  • 3
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5. Update your code, save the changes...
    Downloads: 9 This Week
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  • 4
    XMage

    XMage

    Magic Another Game Engine

    XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 20 000 unique cards and more than 50.000 reprints from different editions. You can also find custom sets like Star Wars. All regular sets have nearly all implemented cards. It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server...
    Downloads: 4 This Week
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  • 5
    OpenRA Game Engine

    OpenRA Game Engine

    Open Source real-time strategy game engine for early Westwood games

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. Updated gameplay designed around modern features like attack-move, unit veterancy, and the fog of war. Online play with full support for mods and custom maps. Updated campaigns with new objectives and difficulties. Natively supported on Windows, macOS and Linux. Fully open source and developed in the open...
    Downloads: 2 This Week
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  • 6
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 7
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two...
    Downloads: 1 This Week
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  • 8
    Svelto.ECS

    Svelto.ECS

    Svelto ECS C# Entity Component System

    ... the framework itself. Svelto.ECS wasn't born just from the needs of a large team, but also as a result of years of reasoning behind software engineering applied to game development. Svelto.ECS hasn't been written just to develop faster code, it has been designed to help develop better code. Performance gains is just one of the benefits in using Svelto.ECS, as ECS is a great way to write cache-friendly code.
    Downloads: 0 This Week
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  • 9
    O3DE

    O3DE

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific functionality...
    Downloads: 0 This Week
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  • 10
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
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  • 11
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 0 This Week
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  • 12
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    Flutter unity 3D widget for embedding unity in flutter. Now you can make awesome gamified features of your app in Unity and get it rendered in a Flutter app both in fullscreen and embeddable mode. Works great on Android, iPad OS, iOS, Web, with Windows nearing completion. There are now two unity app examples in the unity folder, one with the default scene and another based on Unity AR foundation samples. Note: Supports only Unity 2019.4.3 or later. UnityFramework does not support emulators...
    Downloads: 0 This Week
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  • 13
    Falltergeist

    Falltergeist

    Opensource crossplatform Fallout 2 game engine writen in C++ and SDL

    Opensource crossplatform Fallout 2™ engine writen in C++ and SDL. Falltergeist is an opensource alternative for Fallout 2 and Fallout 1 game engines. It uses C++, SDL and OpenGL. Falltergeist requires original Fallout resources to work. You could add dependencies manually but it is easier to use Conan. First, set up your Conan profile to match your compiler or let conan autodetect your settings (conan profile new vs --detect and use --profile=vs when running conan install).
    Downloads: 0 This Week
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  • 14
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 15
    tabageos

    tabageos

    Javascript library for making tile based games

    Tabageos is a Javascript library for making tile based html5 games and apps. It has one framework Class that makes set up of all main elements of a game quick and easy. With tabageos you can make 2d platforms games, top down rpgs, shooters, and isometric games and more.
    Downloads: 0 This Week
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  • 16
    Monk
    Free client-based chess game engine with its own board. Written in wxDevC++. Latest release of this software is now available at https://e2-e4.org/en/ as a website' bot program. Feel free to play with one online. Also recently was made an OpenGL version of the game. Added to "Files" as "monk_src_en.zip". Contains Windows application and complete sources for "wxDev C++".
    Downloads: 9 This Week
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  • 17

    Mandate Engine

    RTSish Game Engine

    ... with support for all the features my own games use and possibly more. It's open source and free obviously. Most modding is done through XML files quite similar to the ones for other Glest derivatives. There may be some good scripting support as well. Currently for fun I am creating a Majesty like to play with since Majesty 2 sucks and Majesty one doesn't support easy modding. Changed the homepage to the GitHub since the repository here is being difficult and thus doesn't contain the source.
    Downloads: 0 This Week
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  • 18
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    KonsolScript is a free and open source, scripting language primarily intended for 2D games development. KonsolScript Development Team believes that the unavailability of games on GNU/Linux desktops is one of the major concerns why people keep using unauthorized copies of proprietary OS over GNU/Linux and that is something the Development Team is ought to address – we are doing our part to help promote GNU/Linux as a viable gaming platform for desktops both for Game Publishers and Gamers...
    Downloads: 2 This Week
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  • 19
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 4 This Week
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  • 20
    RMORS - A Dark Sky

    RMORS - A Dark Sky

    A space race game in the style of A Dark Room

    .... RMORS is a fun game for one or more players that consumes little battery power, making it perfect for mobile or online browser play. Set in the Cold War era, the players of RMORS will be intrigued by the story of espionage, propaganda, and nationalism in this retro-scifi.
    Downloads: 0 This Week
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  • 21
    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
    Downloads: 0 This Week
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  • 22

    Charlemagne

    Community-driven game engine

    Charlemagne is a community-driven game engine. The project has no end goal: that is mainly up to YOU what you want to make the engine.
    Downloads: 0 This Week
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  • 23

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open...
    Downloads: 0 This Week
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  • 24
    Aleph One: Marathon Open Source
    Aleph One is the open source continuation of Bungie's Marathon 2 FPS game engine. Aleph One plays Marathon, Marathon 2, Marathon Infinity, and 3rd-party content on a wide array of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.
    Downloads: 1 This Week
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  • 25
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 22 This Week
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