Showing 6 open source projects for "bug"

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  • 1
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 338 This Week
    Last Update:
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  • 2
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
    Last Update:
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  • 3
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all config file changes to allow gbDoom3 to be a perfect drop-in replacement for Doom 3. ...
    Downloads: 5 This Week
    Last Update:
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  • 4
    Shadow Editor

    Shadow Editor

    Cross-platform 3D scene editor based on three.js, golang and mongodb

    ...Starting from v0.6.1, ShadowEditor only provides core features and extended APIs, and other features will be provided in the extensions, just like VSCode. We will develop in the dev branch. Fix the bug that some versions of go typeface management list report errors. Play animations in the scene in real time, and can play full screen and in new window. Display, renderer, helpers, filter, weather, control mode, select mode, add mode, language. Plane, cube, circle, cylinder, sphere, icosahedron, torus, torus knot, teapot, lathe. Line segments, CatmullRom curve, quadratic Bezier curve, cubic Bezier curve, ellipse curve.
    Downloads: 0 This Week
    Last Update:
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  • 5

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    ...Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 0 This Week
    Last Update:
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  • 6
    Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
    Downloads: 0 This Week
    Last Update:
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