Showing 3 open source projects for "c to python code converter"

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  • Lightspeed golf course management software Icon
    Lightspeed golf course management software

    Lightspeed Golf is all-in-one golf course management software to help courses simplify operations, drive revenue and deliver amazing golf experiences.

    From tee sheet management, point of sale and payment processing to marketing, automation, reporting and more—Lightspeed is built for the pro shop, restaurant, back office, beverage cart and beyond.
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  • G-P - Global EOR Solution Icon
    G-P - Global EOR Solution

    Companies searching for an Employer of Record solution to mitigate risk and manage compliance, taxes, benefits, and payroll anywhere in the world

    With G-P's industry-leading Employer of Record (EOR) and Contractor solutions, you can hire, onboard and manage teams in 180+ countries — quickly and compliantly — without setting up entities.
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  • 1
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 2
    OPL2

    OPL2

    Open source, moddable game engine for the "Polygon Love 2" game

    OPL2 is an open source, extremely moddable replacement for the Polygon Love 2 game engine, written in Python and C++ and using the Panda3D game engine ( www.panda3d.org ) OPL2 is just an engine, you will need the files from the original game to be able to play. OPL2 doesn't contain any copyrighted material from the original game/engine. While Polygon Love 2 is an erotic/life simulation game, the OPL2 engine does not contain any explicit material itself. OPL2 is heavily moddable and can...
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    Downloads: 8 This Week
    Last Update:
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  • 3
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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