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An isometric arcade-style game of skill, puzzles and exploration
IsoRealms Spindizzy and IsoRealms Engine is now developed as "IsoRealms" on GitHub, and can be found at the following location:
https://github.com/MartinBrentnall/IsoRealms
The SourceForge SVN repository is no longer maintained.
The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create.
The 7 games are all based on this IP:
Children of the Thousand Suns: The Unaligned Mandate
Each game combines a few different genres from this list and others:
RTS, TBS, RPG, Sim, City Building, Breeding, Management
You can also make mods of various kinds with...
...
+ Translation, rotation and scaling of sprites.
+ Box2D physics engine.
+ Play sound effects using WAV files and stream music using OGG files.
+ Automatic tweening system
+ Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file.
+ Supports user-written shaders for advanced graphic effects.
+ Automatic resolution scaling.
+ Supports OpenGL or DirectX backend
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CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
The VolxEngine is a game engine, including 2D & 3D rendering, Lua script implementation, input, collision and particle systems. It's based on SharpDX (http://sharpdx.org/) and is intended to be a very fllexible game engine made from C#