Showing 12 open source projects for "character"

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  • 1
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    ...SadConsole currently targets .NET 6, .NET 5, .NET Core 3.1, and .NET Standard 2.1. Uses graphical tile-based images to build out an ASCII-character font with support for more than 256 characters. Use more than one font file. However, each console is restricted to a single font.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    Ren’Py is a free and open-source visual novel engine that makes telling interactive stories easy by combining narrative scripting with multimedia support for images, sound, and music in a way that’s accessible to both beginners and experienced developers. Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the ability to embed Python for advanced control and custom gameplay features. The engine handles essential visual novel conventions like save and load systems, rollback to previous text, scene transitions, and UI menus, so creators can focus on the story and player experience. ...
    Downloads: 84 This Week
    Last Update:
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  • 3
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 24 This Week
    Last Update:
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  • 4
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 4 This Week
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  • 5
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex environments automatically. The engine natively supports Multi-Character gameplay, allowing dynamic switching between protagonists. Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. ...
    Downloads: 0 This Week
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  • 6
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    ...Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation compression. While some degree of compression can easily be achieved with simple tricks, achieving high compression ratios, fast decompression, while simultaneously not compromising the accuracy of the resulting compressed animation requires a great deal of care. ...
    Downloads: 0 This Week
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  • 7
    OpenDiablo2

    OpenDiablo2

    An open source re-implementation of Diablo 2

    ...The project is organized into a core engine (now evolving into a more generic 2D ARPG engine under Abyss Engine) plus toolset and support libraries. While still a work-in-progress, OpenDiablo2 has made strides: the main menu works, character selection and basic UI panels load, and movement in the first act is possible. The goal is eventually to support full gameplay — potentially allowing modders or developers to extend or make new games atop the engine.
    Downloads: 7 This Week
    Last Update:
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  • 8
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
    Downloads: 0 This Week
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  • 10
    ...It currently supports creation of game world with building blocks such as walls, etc. Collision with the walls, characters and other items on the ground and walls is also taken in account. The engine supports talking scripts where your character can accompany with another character.
    Downloads: 0 This Week
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  • 11

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 1 This Week
    Last Update:
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  • 12

    Veronia Engine

    Turn Based Game Engine (GMS GML)

    Turn Base Game Engine writen in game maker lenguage on Game Maker Studio. Features: * Skill Editor * Pasive Sub-Editor * Easy Character Integration * Map Editor * api IA * UI room Editor * Effects Sub-Editor * Multiplayer
    Downloads: 0 This Week
    Last Update:
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