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Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
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A simple cross-platform game engine for creating old-school 2D games
...VatraLib has been rewritten from scratch, see current code under "Code".
The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. That (crummy) source code is available under "LegacyCode".
Java decentralized cross-platform network multiplayer game engine
A new decentralized way of network game-design..
Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs.
The whole system is built upon a network of trust in within the masterclient delegates tasks.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...